Fun Stuff > CLIKC
Well, looks like a bit like a Max Payne 3
Nodaisho:
I'm looking forward to this so much. So very much. Ideally this would be more like the first game in the amount of hits you can take, but I liked the second one better for the way bullet time worked. As long as they don't screw it up too much, though, I'll be just fine. I wonder which MP2 ending they will make canon.
His first look in the comic sequences was definitely better, I liked the more everyman look compared to the chiseled jaw action hero look. Like with Chow Yun Fat, he doesn't look like an action hero.
TheFuriousWombat:
Oh man, Max Payne is one of my favorite shooter series. The first one was just so damn good and the second one was, as rarely happens, a sequel that did new things well. They were such dark, well crafted, fun games and, although it was the first game to employ Bullet Time, I still think the first Max Payne did it better than any game since. In any case, I'm really excited to see how this new one turns out, although I'm still unsure how the story is going to work. It wouldn't make sense for it to be a game 1 prequel since his life wasn't fucked up before the events unveiled in that game and, if I remember correctly, MP 2 doesn't start too long after the end of MP 1. Whatever, we'll see. Now if we could just play Alan Wake too, I'd be set.
Johnny C:
Rockstar's in-house stuff keeps getting better and better so I'm suddenly more interested in this.
Ozymandias:
--- Quote from: KvP on 23 Mar 2009, 16:49 ---The studio that's making it is the same one that put out Bully, which was a quality game not lacking in the sort of humor that Max Payne had.
I really enjoyed the first game, and I always liked the noir trappings of the franchise, so I'm hopeful.
--- End quote ---
Bully is probably Rockstar's best effort, so this is a good thing.
satsugaikaze:
--- Quote from: Johnny C on 23 Mar 2009, 14:04 ---How does hobofying and moving the protagonist break noir conventions?
--- End quote ---
Typical noir conventions include a formally-dressed hard-boiled detective, and New York (to a lesser extent). The last time I checked, most noir films didn't dress up their protags in torn singlets and year-old beards. Classic noirs usually preferred New York as a location, although that's obviously a gross generalisation.
I prefer Max's second look. It's more typical of the hard-boiled cop look. Max's first appearances was also appropriate, as he still was kind of a family man, albeit a psychologically screwed, angry family man wielding a hammerspace of guns. But the second one was also good because Max and Mona were fully into the "get-jiggy-and-get-shooting" relationship, which wasn't quite explored in the first game. And nothing helps identify that sort of relationship than leather jackets, massive frown lines and chiselled male jaws.
And Mona was very Basic Instinct, which was awesome. =P I'm all for the Hard-Boiled ending, but maybe with the new locale they won't even have to use her or even Bravura. That was the beauty of the announcement - it worked its way around the "what the bloody hell are they going to do with only 2 known supporting characters still living".
I remember back in school I wrote a 1000 word essay on the Max Payne series as a genre study of crime fiction, so don't mess with me when I dig it up XDDD
Little things we should probably expect for now:
G Novel storytelling
Better Bullet-Time (although how further can they take it, really? XD)
Self-deprecating humour ("The paranoid feel of someone controlling my every step. I was in a computer game. Funny as Hell, it was the most horrible thing I could think of." Yeah. That sort of stuff would be awesome.)
(Max Payne 2 starts quite a while after Max Payne - after Alfred Woden smooths things over, which logically would have taken quite a bit of time.)
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