Bryan has set up most of the league stuff. Here's some basics for now:
The stats we've gone with are as follows (With little tidbits for the uninitiated)
For batters-
Batting average (AVG). The percentage of time a batter gets a hit.
On base percentage (OBP). Batting average with the amount of walks they draw rounded in.
Home runs (HR) kind of speaks for itself.
Runs scored (R). How many times the player crosses the plate themself.
Runs batter in (RBI). How many runs the player has driven in.
Stolen bases (SB). Kind of speaks for itself, again.
Strikeouts (K). How many times the batter has struck out, will obviously adversely affect you.
For pitchers-
Earned Run Average (ERA). How many runs the pitcher gives up per nine innings pitched.
Strikeouts (K). How many batters the pitcher has struck out.
Walks and Hits per Innings Pitcher (WHIP). Kind of speaks for itself.
Wins (W). How many games the pitcher has started and pitched at least five innings that the team has won.
Quality Starts (QS). How many games the pitcher has started and pitched at least six innings while giving up three runs or less.
Saves and Holds (S/H). Originally, we had saves to basically account for relievers. Bryan found this one, which also helps out the middle relievers and gives us a reason to carry more than just a bunch of closers and opens up the reliever market a lot more.
Innings pitched (IP). Again, speaks for itself.
We were thinking of going with shutouts, but Bryan pointed out that it would be so rare that adding it in would just complicate things. We're using a non-weighted system, since this is, for all intents and purposes, entry level for the majority of us. We did add in quality starts to offset wins and innings pitched, as that will effectively give an added lift to those guys who will actually pitch shut outs. Strikeouts was added in for batters as a big old fuck you to whoever picks that schlub Ryan Howard. We'll probably add in more detailed stats like slugging percentage, K/9 or total bases next year if this goes well, but for now, it's been agreed that simpler is better.
We'll be running on a head to head schedule, meaning you'll be paired up with one player's team each week and your stats will be compared head to head, rather than just adding up everyone's everything. We felt this was more fair to those who are new to the game and stat systems, allowing some people to get a little help from luck and take away a bit of the advantage those of us who follow baseball routinely will have. There'll be some hard luck losses, but hey, that happens in real baseball too, and we want this fun for all involved.
I'll let Bryan describe the rosters, as fuck if I can remember how that was handled, honestly.