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What about this for marketing?

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Keebbles:
While playing BvS I noticed a flash animation out of the corner of my eye that kept making me wince reflexively for some reason.

I pan the screen over and I see it's a FPS shooter game and they have a female sniper/girl gamer playing and the crosshairs slide over the target, down the body to the crotch and BOOM. Crit Hit and animation and shame...virtual pain...
No male player who's experienced life and its foibles outside of the basement or gaming room can help but wince.
Then the screen flashes to a woman w/headset on rubbing it in and in another of the same add (longer) she has her GF's plaing with her and there are men down all over clutching their groins.

  XXXXX Game...NOW WITH CROTCH SHOTS!   -   that's their hook, that's our virtual pain.

  So is a .50 cal shot to the junk gonna hook more women into playing this FPS shooter or not? Or is it just gonna make more juvies try for crotch shots so they can crow on ventrillo and laugh at each other? 

 Thoughts? (and yes I left the name of the game out on purpose-threads about the add mostly nad(oh freudian typo?) AND  psychology of advertising. Who does this game attract and what would be a better hook to get more women into FPS games?

Dimmukane:
Probably not.  Violence against males committed by women is not going to do shit to attract a female crowd.  Sure, there'll be a few psycho-feminists or grrrl gamers that get a kick out of it, but by and large women do not care much about violence in video games.  I'm betting this game had the spy in a tight black suit or something similar?  It'll attract all the dudes who play female toons in WoW, that's for sure.  If you're gonna try and get women into FPSes, then the shooting part probably shouldn't be the hook.  Characters that the player can get attached to (something that is almost NEVER seen in an FPS) or worlds that the player has an effect on other than destruction is a better bet, but if the primary mode of gameplay revolves around guns and killing the other guy it is probably not going to get many women interested in playing. 

MrBridge:

--- Quote from: Dimmukane on 07 May 2009, 18:24 ---Probably not.  Violence against males committed by women is not going to do shit to attract a female crowd.  Sure, there'll be a few psycho-feminists or grrrl gamers that get a kick out of it, but by and large women do not care much about violence in video games.  I'm betting this game had the spy in a tight black suit or something similar?  It'll attract all the dudes who play female toons in WoW, that's for sure.  If you're gonna try and get women into FPSes, then the shooting part probably shouldn't be the hook.  Characters that the player can get attached to (something that is almost NEVER seen in an FPS) or worlds that the player has an effect on other than destruction is a better bet, but if the primary mode of gameplay revolves around guns and killing the other guy it is probably not going to get many women interested in playing. 

--- End quote ---

Doc-tor...Freeeman....I realise this moment might not be the best..for a heart to heart....

was a crow..bar coming at them down a steel corridor

JD:
The game you are talking about is Combat Arms. I've played it, got bored pretty quickly. This nut shot thing is a gimmick, plain and simple. It would only entertain preteens, at most.

Dimmukane:
Gordon Freeman?  Are you kidding me?  He's a lifeless shell who doesn't say anything and only exists as a narrative device.  You're supposed to get attached to Alyx Vance and the idea that you are the only person who can change things.  Anyways, the point was that it's extremely rare for shooters to have characters that players get attached to.  You can probably count them on one hand. 

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