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Best 10 Game Engines of this generation [IGN]

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clockworkjames:
I kinda guessed it yeah.

Same name and all. In video games.

That game broke the square button on my pad.

Ozymandias:
This is what I always think of when I think of Naughty Dog.

I remember reading about that code in Game Players and thinking "holy crap" and running over to the Sega Channel to try it.

Good times.

Ikrik:
My friend is at the Vancouver Art Institute for Character modeling and uses Unreal 3.  The reason, she tells me, for using it is because it is "hands down the best engine out there."  Now, I don't believe her for a single second, if it really was THE best out there why wouldn't everyone use it.  Why is it licensed and used so much?  What is it really good at and what isn't it? 

Oh, and for people who actually might use Unreal 3, she says you have to hide the files from Unreal or else Unreal will corrupt them...is that true or is she just really, really bad?

Melodic:
Like I've said before, Unreal is all-encompassing. You can make it do whatever the fuck you want without so much as a whip-crack or several bottles of brandy. This is an engine that needs no schmoozing to jump into bed with you.

It just so happens that it's also been used by every other developer on the planet, so expect her it to be loose.

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