Comic Discussion > QUESTIONABLE CONTENT

WCT: Aug 17-21, 2009

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ridingonemptytrains:
Since Marigold turned up in the comic I've been expecting Jeph to lead her to this epiphany and have her make a subsequent transformation into a social butterfly.

I'm glad he didn't, I like Marigold the way she is.

innermoppet:
I don't know why but Marigold saying "Momo friggin' blew up my PC!" made me laugh and laugh. I think it was her use of the word "friggin'". Sometimes cursing isn't always the funniest way to express something apparently.

Watching Marigold and her crushing lack of self awareness makes me think of The Guild. Future Marigold=Vork.

"I wanna grow my money Tink; not spend it on CHEESE GOUGING!" Heeheehee.

tinkerbell:

--- Quote from: ridingonemptytrains on 21 Aug 2009, 04:41 ---Since Marigold turned up in the comic I've been expecting Jeph to lead her to this epiphany and have her make a subsequent transformation into a social butterfly.

I'm glad he didn't, I like Marigold the way she is.

--- End quote ---

I am also glad. Not everyone likes being a social butterfly (I know I do not). Though I do wonder what Jeph will do with her, I doubt he would have included her in the comic unless she is the catalyst for some sort of change.
That being said, I am just waiting for an awkward Angus/Sven physical confrontation entirely separate from Marigold.

Angafirith:

--- Quote from: snubnose on 21 Aug 2009, 04:35 ---Even more importantly, if there is only ONE copy of a dungeon, one can call it also "instance" or "THE (only) instance".

--- End quote ---
MMORPGS generally have a significant problem with competition. It's happened too many times to me that I've finally gathered together a group of friends to help me level or get a drop, only to find out that someone else is already doing it. If you're going after an enemy that only pops every 2-4 hours, does not drop the item every single time, and you don't know when it last died, this can be kind of tricky. What about an enemy that only pops every 21-24 hours? Or one that will randomly pop up instead of the previous one, but only after four days of its previous death? No one wants to lose out and have to start waiting all over again, right? And this is actually a relatively minor example. Even though it may be valid under the denotation of the word, I would hesitate before calling the dungeon in which this enemy resides an "instance". In my option, it should only be called an "instance" if it is designed to counteract this problem by allowing several groups to attempt to complete the same task at the same time.

It can have a great impact on the level of difficulty. If too many groups enter an area and are trying to compete for the same enemies, there will be a large amount of downtime for both groups because all of the foes will be dead. Or, worse, I have seen people actually try to kill off the other group. If two groups are trying to pass through the same area to get to somewhere more interesting, they'll have a far easier time since someone else will be killing some of the enemies.

In my game, FFXI, there's a lot of overhead in trying to level. It sounds pretty basic, but this game pretty much requires a 6 person party a lot of the time. Finding six people to play with you, especially if you play a job that's not in much demand, can be quite difficult. It may be several hours before you get to play. Most random people you pick-up will want to go to one of these de facto leveling spots. These places are, of course, the most crowded. You end up not having enough to do and experience comes in slowly.

H0b0K!n9:

--- Quote from: ridingonemptytrains on 21 Aug 2009, 04:41 ---Since Marigold turned up in the comic I've been expecting Jeph to lead her to this epiphany and have her make a subsequent transformation into a social butterfly.

I'm glad he didn't, I like Marigold the way she is.

--- End quote ---

I agree. She works really well with the other characters the way she is.

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