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StaedlerMars:

--- Quote from: BlakeJustBlake on 15 Oct 2009, 04:37 ---I moved to math from computer science because I learned a lot more computer science in math than I did in computer science. you'll learn a whole lot more about three dimensions in linear algebra/multivariable calculus/vector calculus than in any of your computer science classes. All you need to know about from those computer science classes is learning APIs. So, want to work as a software developer/game programmer or something, that's fine I suppose, be a computer science major. But all you need to learn is how to work with APIs and those design patterns and stuff. But if you want to be a real computer scientist then it's all in the math.

--- End quote ---

Man, that's not true at all. Maybe not where you studied, but here I've had pretty intensive courses on algorithms, all the maths you mentioned, and computer theory in general as opposed to 'just learning the API'. I'm pretty good friends with some of the maths students here, and they've been shocked by the amounts of maths we have to do.

If your course is just learning the API however, then yeah, you'll probably not learn much, but this doesn't hold for the way Computer Science is taught around the world. With us, you're already expected to know the API.

Also, we usually do a shit load more writing than most Humanities courses at our University. Both analytical and reports.

I guess what I'm trying to say is, with Computer Science you're going to be learning a lot. Maths, how to write formally, how to deal with clients, team management, requirements analysis, effective algorithm solving, plus whatever else that you choose to study including the 3D animation. Of course, I guess this is all dependent on the way that your CS department decides to teach.

jhocking:

--- Quote from: Gemmwah on 15 Oct 2009, 02:22 ---I'm transferring to Computer Science hell yeah!

--- End quote ---

What from? The closest thing I have to a regret about a past decision is not studying computer science or art as an undergrad, and even that I don't really regret because I like biology.

Gemmwah:
From Entertainment Technology, which is like loads of different kinds of media production. Not what I wanted at all.

jhocking:
Ah, that's pretty much what I meant by "art" actually, media production courses. Since that's what I teach now, it makes it ironic that I never took classes in that stuff.

Bastardous Bassist:

--- Quote from: StaedlerMars on 15 Oct 2009, 09:27 ---I guess what I'm trying to say is, with Computer Science you're going to be learning a lot. Maths, how to write formally, how to deal with clients, team management, requirements analysis, effective algorithm solving, plus whatever else that you choose to study including the 3D animation. Of course, I guess this is all dependent on the way that your CS department decides to teach.

--- End quote ---

Some places teach it in preparation for people becoming code monkeys (which, let's face it, is the most likely job that people who graduate with their degree will get), but good places basically do turn it into something of an applied math degree.  Either way, it's extremely important to understand at least linear algebra and logic extremely well if you're actually going to be able to think critically about what you're doing, because that's how computers do things.  I have to write a lot of code, and the fact that I didn't give a shit about linear algebra (because the only reason physicists ever have to take that class is the concept of eigenvalues and eigenvectors) is really coming to bite me in the ass, because though what I'm doing is rather simple, I have to design and carry out all of my programs myself (even if I did trust real programmers with what I was trying to do with my program, I'm at the dead bottom of the heap here as a grad student.  Even undergrads take precedence over me).

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