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University/College

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pwhodges:
In 1968, when I was at uni, I decided that computing (programming, whatever) would be a dead-end boring job for a career, so I went to join the BBC as a studio manager in what they called the music division.  Since 1970 my career has been in computing (and sound recording has been a big, big hobby too).

My point is simply that prediction of what will or will not be a good career is probably a mugs game, and you should go with what you most want to do now - as you will probably give it your best shot*.  For the future, I would bet that deep game development skills would be highly transferable into fields of computer use that haven't appeared yet.


* OK, but I won't take the blame if you make an idiotic choice.

Drill King:

--- Quote from: Gemmwah on 18 Oct 2009, 14:36 ---
--- Quote from: Drill King on 18 Oct 2009, 13:41 ---Video game development actually seems like the worst field to get into.

--- End quote ---


:cry:

--- End quote ---

I mean like it seems like it would be stressful and no fun at all for something that seems fun. to me.

BlakeJustBlake:
that's very true.

Social Bacon:
Oh, midterm tomorrow. Definitely shouldn't have spent the weekend with my sister getting drunk at oktoberfest... But I did get a bitchin' german hat. I can just wing for a labour economics exam right?

Bastardous Bassist:
That's probably about what I'm going to do on my waveguides mid-term on Tuesday.

If you take a physics course/course that involves physics, be careful with your work.  If your professor asks you to prove something and you've made a mistake along the way, don't get to the last step and just write the correct answer.  This will get extra points taken off.  A lot of my undergrads have done this.  It's getting really annoying around now.  Also, it's an easy algebra proof.  They're just substituting variables for other variables.  How do they make so many mistakes?

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