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Bastardous Bassist:
The "don't do CS" bits reminded me of this.  Specifically the final line.  In undergrad, we asked our advanced lab instructor if he would give us a pity 'D' if we turned that lab report in (or one similar, obviously).  He told us we would get a pity 'F.'

Drill King:
YES GRANTS YES I CAN PAY FOR SCHOOL THIS YEAR YEAH

Bastardous Bassist:
w00t!  Congrats.

BlakeJustBlake:

--- Quote from: StaedlerMars on 19 Oct 2009, 04:46 ---Don't do Comp Sci guys. It's a shit load of work, you won't learn anything useful at all, you'll become a giant stress ball, you won't ever get to socialize with anyone who's just a bit normal, you'll spend lectures on the QC forums having given up on understanding how to calculate canonical coordinates of each pixel in an image without using openGL, you'll hobble home at five in the morning after spending hours in the computing labs trying to implement a better algorithm than quicksort, all this along with the job you're doing to support all the fast food you've been eating because cooking takes up too much time which has as a result made you unbelievably fat, and eventually just turn to alcohol to solve all of your lives problems, give up on having a normal career because face it you're going to be a code monkey, get drunk while staring at a computer screen while trying to prove the balmer's peak, and eventually find yourself at the top of your eight story computing lab contemplating live's intricate moments.

Unless you get a kick out of all of that of course.

--- End quote ---

This post was like poetry to me.

Lunchbox:
Jens and Gemm:
http://www.gamasutra.com/

The reality is that making games is fun but a lot (a LOT) of hard work and very frustrating most of the time so you better make sure it's what you really want to do. Also there are so many varied roles in the making of a game it's ridiculous.

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