Fun Stuff > CLIKC
Games Worth Replaying
Bastardous Bassist:
--- Quote from: Shaolin on 17 Nov 2009, 14:10 ---Morrowind has such a huge world with vast amounts of stuff to discover and so many ways of playing it
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Too bad none of it is at all interesting.
Chesire Cat:
--- Quote from: Bastardous Bassist on 17 Nov 2009, 14:17 ---
--- Quote from: Shaolin on 17 Nov 2009, 14:10 ---Morrowind has such a huge world with vast amounts of stuff to discover and so many ways of playing it
--- End quote ---
Too bad none of it is at all interesting.
--- End quote ---
Daggerfall had the most content of any of em to date. Morrowind was the kid brother to Oblivion at best.
snalin:
Morrowind was friggin delicious, and I'm buying a new graphics card and CPU, so I'm going to load up on some of the graphics mods and play that fucker to death. The different houses, the different regions, the different guilds, they all had something different and interesting, and the gameplay was good enough to not kill the fun of exploring and questing. Of course, I'm guessing that console must've made it at best worse and at worst unplayable.
My only go at Daggerfall was probably ruined by the fact that I didn't know about DOSbox, and used a terrible XP conversion.
If you guys are replaying anything, I wonder why some of the older ones that lived through it the first time hasn't mentioned System Shock. I'm playing it for the first time now, and it's great!
Ikrik:
--- Quote from: glyphic on 17 Nov 2009, 14:16 ---I may be alone here, but I have played through Dead Space six times. I love every single thing about that game. I honestly can't say anything bad about it.
Also, Mirror's Edge. I have played through that game so many times. Most recently, I did a pllaythrough without firing a weapon to get an achievement. The last level where you have to shoot the servers to advance was pretty tough when you had to rely on stray shots from the enemies to do all the work. God that was awesome.
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That's funny, because those are two games that I don't think I could ever play again. For Dead Space it was the repetitive nature of it, the story and characters are boring, you know that pretty much every enemy on the ground is going to jump at you. I could understand playing the game again if it was twice as long but I've tried replaying it a few times and I get so bored because I remember basically everything.
Same thing with Mirror's Edge. But it has to do more with the fact that there's basically no freedom. The game is intensely linear and that lack of alternative paths makes it very hard to stay engaging. The very short length of the game also makes it difficult to go back to.
glyphic:
I guess I'm just a glutton for punishment. I also played through Resident Evil 4 countless times. That is the main reason I enjoyed Dead Space so much, I think. The games play very similarly.
To add content:
Secret of Evermore. A game that I spent a lot of my childhood on. Just last year I sat down and beat it in a day. I didn't remember it being so short, but it is still majorly fun.
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