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Star Wars: The Old Republic

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LeeC:

--- Quote from: imagist42 on 29 Mar 2011, 20:54 ---
--- Quote from: LeeC on 29 Mar 2011, 20:38 ---I find it interesting theres a roll to so who says what.

--- End quote ---

This makes the idea sound awful to me. I think it would be more interesting if there were branching conversational dynamics depending on what combination of responses are given.

--- End quote ---
from what I gathered the reason they talked to the force spirit is because the Jedi Knight won that roll.  So who knows perhaps it is. Maybe if the tropper won they would have discuss the stratigic advantage of the situation, or the smuggler a staging point for um smuggling?

imagist42:
I figured it was the option the knight chose, not who he was, that led to that. Or, for all we know, it was entirely scripted and didn't really matter what anyone said.

But I'm picturing a system more like if everyone chooses one response, you go one way. If everyone chooses another, you go that way instead. And if everyone chooses different responses, things get a little more chaotic. Just something where your collective decisions, not just one random person's choice or even one random person's character, make the difference. That's a system I could get behind.

imagist42:
With some friends.

And gangBANG it out.



I'm referring to group sex.

Josefbugman:
I'm thinking of lightsiding my sith inquisitor and having a "neutral" imperial agent.

And a right royal bastard of a smuggler.

LeeC:
bastard trooper/commando

neutral gunslinger

and a conniving inquisitor.

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