Fun Stuff > CLIKC
Fallout: New Vegas
Johnny C:
you would think priority one would be fix all the broken quests
KvP:
I don't think there are much of any, at this point. There aren't any game-breaking ones, at least (ala Vault 11 security turning House against you, etc.) As I've played it recently there are a couple of broken flags, such as Mr. New Vegas reporting that you failed to take back NCRCF if you aided the NCR siege, or a particular ending slide for the Followers bugging itself out of existence, or the coding error that gives you 200 karma for killing "mild" evil characters like ghouls and fiends and 2 karma for killing the only "super evil" characters (Cook Cook and Vulpes Incata). At this point I guess the House-BoS truce is cut content that needs to be restored via modding.
Bergman's announcement only really covered gun tweaks, because there are a lot of weapon geeks out there, and JE Sawyer is one of them. I wouldn't be surprised if he tested and coded all those tweaks himself.
Johnny C:
i finally beat it last night and there are still weird conversational flag bugs, like how sterling spawning at camp forlorn hope makes raul's companion quest unfinishable. nothing is gamebreaking or main quest line breaking but there's still stuff that's not quite fixed.
KvP:
Hmmm, I seem to recall Sawyer saying that got fixed in the Dead Money patch. Maybe not?
Johnny C:
maybe it only works on new games or something? idk
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