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The Mass Effect 2 Après Jeu Game Discussion Thread (with spoilers!!!)

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KvP:
Blame it on consoles. It's less pronounced in ME2, but the reason the "epic" Citadel felt so cramped in ME1 was because the engine was constantly hitting the upper limits of the 360's power at the time. Corridors are the only thing they can implement to maintain a decent framerate. That sort of thing still happens - The Strip in Fallout: New Vegas is weirdly segmented and cramped because all the lights and scripts murder the 360's hardware. People have framerate issues even with the tiny little areas.

Speaking of which, there's a mod out for the PC version that makes the Strip one big level, but at this point it breaks a lot of pretty important quests. But it looks amazing, which is the most important thing.

Dimmukane:
man if that's how you feel then your imagination must be a dark and terrible place

cuz to me that shit is awesome

mining structures all on the verge of collapse on the side of a cliff

gigantic avian lizards flying across a purple sky far in the distance

standing on some alien tropical paradise with small curly monkeys all hoppin around

Ptommydski:
It's possible that it was just because I'd just played a bunch of next gen games right before ME2, which literally looks a decade old graphics and design wise. If you compare the scenery with essentially any other game released this year, it looks borderline comical by comparison. From massive open world vistas in Assassin's Creed II and Red Dead Redemption to the linear but well dressed locations of bog standard action games like Modern Warfare and Gears of War, they all started to look reasonably convincing some years ago. Comparatively, ME2 just looked bland, empty and unimaginative by comparison.

On the one hand, yeah the graphics don't matter so much. That's why it's still a very good game because of the story, characters and interface. I understand that and I have no problem. However, it's still a valid observation because I never felt very sucked in by the locations, which made the game less involving overall. It felt like they put a lot of time into the Normandy, which was a convincing "lived-in" environment but the rest was really poor. There really hasn't been a lot of development since KOTOR, which was a good game but also came out roughly seven years back. I think ME3 is absolutely the last game they can make using this format before more people will be pointing out the fact that they've been more or less remaking the same game for a decade.

KvP:

--- Quote from: Ptommydski on 08 Nov 2010, 07:42 ---ME2, which literally looks a decade old graphics

--- End quote ---
ehhhh, design I'll give you, but this was released ten years ago. ME2's textures were of considerably high quality outside of faces and hair, which have always been a problem with UE games.

ackblom12:
Yeah, to be honest I enjoy some exxageration to et a point across, but that's akin to saying Fallout 3 look worse than Morrowind, which is something someone has told me with complete sincerity.

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