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The Mass Effect 2 Après Jeu Game Discussion Thread (with spoilers!!!)
messeduplilkid:
I'm sure they will, but probably add the Dragon Age aspect of making sure you keep your allies happy and loyal. If you cross the line too many times they end up leaving, which might have consequences of hunting you down/ forming their own team to do it their way/ selling you out to people that already hate you. Ect.
KvP:
I wouldn't be surprised if they made a number of ME2 party NPCs into non-party NPCs. It's what they did in the transition from BG1 to BG2.
My best guess is that Wrex probably won't be a party NPC, what with his being the new leader of the Kroges and all.
pilsner:
Also, for some people's playthroughs, he's dead.
KvP:
I don't know anybody who killed Wrex, is the thing. None of the people I've talked to on forums, at least, which is a good number of people. You have to avoid the "persuade / intimidate" options and it seems like a lot of people are conditioned by the metagame to always go for those.
Dimmukane:
The default playthrough they give you (at least for Male Shepards...I'm unaware if gender or the Spacer/Ruthless decisions at the beginning have any effect on the events of the first game for players not importing saves) has Wrex dead.
In any case, I killed Wrex in 3 of my 5 ME1 saves (although I only finished 2 by the time ME2 came out).
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