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Heavy Rain

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DarkAvenger:

--- Quote from: KvP on 28 Feb 2010, 22:36 ---You might not have been able to find it because it's not out for the Gamecube!

If you've got a 360 and a Live connection you can buy it for download.

--- End quote ---

Thanks for the tip! I do find it so weird lame that the demo would be for a system it isn't being released on though.

KvP:
That is weird. Perhaps Atari axed a gamecube port before it went to manufacturers. Hard to say.

Alex C:

--- Quote from: KvP on 28 Feb 2010, 23:09 ---Do you hate Mario games with the same passion as you do Heavy Rain? Because I honestly don't believe that you actually believe this.


--- End quote ---

Yeah, he is coming across as someone who hates on salsa for not being icecream. Personally, I do think Heavy Rain looks like it's in many ways more a movie than it is a game, but that's not necessarily a bad thing even if it isn't my cup of tea. For one thing, such games often have an exploration element that you don't get from films.

Number17:
What? I gave all my reasons why I really hate this game.

Didn't I point out that I DON'T like the plot and in a cinematic game where the plot it everything doesn't that sort of justify me for disliking something of this magnitude?

Also, if you guys enjoy QTE then by all means you will like this game because that's all it is. On the one hand if you fail to press a certain button the plot will manage itself and continue without the arbitrary "Game Over" screen that comes with most games. It's an interesting concept, but again, they sacrifice the concept of playing an actual video game rather to provide all of their radical ideas on what goes into a game.

Why would I hate Mario? Well, I'll backtrack a little on what I said about, "plot and gameplay" going hand in hand. That wasn't really true back in the old school gaming era and could be said now. Then again, what's to say that there is anything wrong with Mario? Princess gets kidnapped and you have to save her. Have fun going about collecting stars.

The difference between Mario and Heavy Rain are this: At the end of pressing a button to do action I still have control over Mario. I can do whatever I want with Mario. I can make Mario jump, shoot fireballs, jump on a goomba head or run him in circles for a few hours if that fits my playing style. You don't get that luxury in Heavy Rain. Instead you are only required to react WHEN NECESSARY. That is it.

It's a movie with some interactive elements. I don't like that. I don't like the concept.

By the way, I actually PLAYED the game unlike some of the people defending it. I mean if you played the Demo and think you can stand doing that for the entire game then by all means go for it. Buy the game, rave about it and then sleep content knowing that you payed $60 for an interactive film.

I on the other hand will be getting rid of this shit as soon as possible.

Alex C:

--- Quote from: Number17 on 01 Mar 2010, 05:50 ---What?
--- End quote ---


--- Quote ---It's a movie with some interactive elements. I don't like that. I don't like the concept.

--- End quote ---

You basically answered your own question. It's fine that you don't like Heavy Rain because it doesn't fit your expectations or your ideal of what a video game should be like. Opinions are opinions. But stating that the action and the plot must be in balance as a general rule comes across as frankly rather presumptuous and ignores the fact that in many, many games the "balance" skews almost completely towards action and never looks back. It'd be more accurate to simply admit that you prefer for your games to be action oriented.

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