Fun Stuff > CLIKC
Heavy Rain
KvP:
To be fair, I had about the same reaction to The Witcher. Not in the particulars, but in how insulted I felt by the game.
Alex C:
The shitty thing about the witcher is that there's good stuff in there, which can make you extra angry. Overall, I liked it, but I certainly have no inclination to defend it in light of the bad.
Number17:
I dunno.
I felt like Heavy Rain could be more than it really was.
Sadly, it wasn't.
It wasn't for me.
Felrender:
I think I had about this same reaction with Indigo Prophecy, and, looking back, I know when the game stopped being an engaging story for me. The first time Whathisname displays a hint of power, when he Rider Kicks his punching bag off the chain, there's no reaction. He's just blank.
KvP:
--- Quote from: KvP on 28 Feb 2010, 21:57 ---The whole point of Heavy Rain is the narrative, and choice / consequence variation.
--- End quote ---
Interestingly enough I ran across an interview with David Cage wherein he said that the point of making deaths and the like permanent but not fatal to the storyline is because the game was made not with replayability in mind, but with the intention of making a particular playthrough "the player's game". That is, the first playthrough, determined by the choices of the player, is meant to be definitive for the player. It's an interesting sentiment for a developer to have, and not an unreasonable one, as few people who actually beat a game (which is not a majority of gamers, statistically) actually replay it.
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