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Civilization V

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look out! Ninjas!:
I was playing Civ IV yesterday and I was at war and it sucked. I had to endlessly produce cavalrymen and then infantry because the enemy had a dozen fucking guys on their cities, and it just got dull. Having one unit per tile is definitely the way to go.

bryanthelion:
Hopefully they make it possible to be more focused on one or two paths to victory.
I've always felt forced to go level up all of my different technologies instead of focusing on my two favorites (Culture and Economics)

Blyss:
I just drooled on myself a little...

 :-o

Alex C:

--- Quote from: bryanthelion on 25 Mar 2010, 20:40 ---I've always felt forced to go level up all of my different technologies instead of focusing on my two favorites (Culture and Economics)

--- End quote ---

I always kinda saw that as a good thing, tbh. If you could just set a couple of priorities to "MAXIMUM RESOURCES!!!" and win consistently that'd be sorta lame. The difference between a mediocre civ player and a good one is the ability to know just how much you need to compromise the big picture victory condition to meet basic needs and to thrive in the short term. I mean, hell, I won a cultural victory last week in which I decimated or outright destroyed 3 other civs. Needed to steal me some wonders.

DavidGrohl:

--- Quote from: Alex C on 30 Mar 2010, 10:27 ---I won a cultural victory last week in which I decimated or outright destroyed 3 other civs. Needed to steal me some wonders.

--- End quote ---

It's jerks like you that caused the Library of Alexandria to burn.

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