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Battlefield: Bad Company 2

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JD:
or a grenade?

Felrender:
Place anti-tank mine.
Move away.
Shoot anti-tank mine.
Ta-dah!

glyphic:
Oh anti-tank mines. Any conquest map becomes a frenzied cycle of "jump into a vehicle, drive ten feet and die."

glyphic:
RISE FROM YOUR GRAVE!

Anyone played squad rush? I tried it out last night and it is way more fast-paced. I was able to win a few rounds without even dying. Of course, when you have someone rage quit, the whole thing gets pointless. Not sure how I feel about it.

Pros:
Smaller maps means more consistent action.
Tactical play is forced.
Less silly bullcrap (Can't "set the table")

Cons:
Smaller maps means less variety
Most people's idea of "tactics" is playing as a sniper.
Poorly balanced teams makes for a frustrating experience.

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