Fun Stuff > CLIKC
Starcraft 2
Dazed:
Yeah bunkers are useless. Buildings in general die much faster than I remember in SC1.
scarred:
Yeah there's almost no situation where I'd rather have a bunker/turret in place instead of a couple more units. Even photon cannons have become kind of passé.
beat mouse:
bunkers more so than turrets and cannons/colonies are used less aside from early expansion protection simply because 4 marines are put to better use against immortals than they are eatting your food "just in case."
DavidGrohl:
--- Quote from: beat mouse on 04 May 2010, 18:37 ---bunkers more so than turrets and cannons/colonies are used less aside from early expansion protection simply because 4 marines are put to better use against immortals than they are eatting your food "just in case."
--- End quote ---
Cannons are useful for placement on expansions or to avoid reaper harassment without leaving units behind. It's also nice to have a detector in your main rather than having to dedicate an observer there if your opponent is going DT or banshee.
Bunkers are useful for forward pushes as well . . but I'm not sure they work as well for use in your main. They block a potential entrance. Spine colonies are always useful. I've held off a 12 roach rush with two spine colonies and 3 queens, just healing the spine colonies.
loco_banana:
Jens, you are a gentleman and a scholar, but feel free to lend on your battle.net account to another worthy soul.
I got the pre-order code today so I could game with Stephen.
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