Fun Stuff > CLIKC
Starcraft 2
Alex C:
My biggest complaint about conservative macro zerg play is how spine crawlers take damn near a year and a day to build after you factor in the drone.
snalin:
--- Quote from: Alex C on 25 May 2010, 15:46 ---My biggest complaint about conservative macro zerg play is how spine crawlers take damn near a year and a day to build after you factor in the drone.
--- End quote ---
If you need them ASAP, isn't it better to just start producing a new drone, and drag one from the mineral line to build the crawler? It sets you back a tiny bit economically, but waiting for the drone seems kinda micro-ineffective.
Alex C:
You know what I mean though; the drones still have to come from somewhere. I guess it's just my protoss bias shining through again; for all their disadvantages, you can slap down photon cannons real fast and they only take 40 seconds to build vs. 50 for the Spine Crawler. Crawlers just seem pokey to me, although I must admit I've gotten more mileage out of them than I usually get out of the very few cannons I build these days. Zerg is quite the mental leap for me to play though; they are a pretty straight forward race aside from the buildings, creep and workers juggling act, whereas toss buildings are pretty fire and forget aside from pylon placement (which, honestly, isn't hard). As was said earlier, they really require you to shift focus to your infrastructure.
DavidGrohl:
I'll take the extra 10 seconds build time for the uproot portability.
Alex C:
I never said they were broken. I just dislike how long they take.
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