Fun Stuff > CLIKC
Starcraft 2
snalin:
I found some micro tournaments. Horribly imba, but it's nice to be able to practice ling vs. bane/ling or even better, practice infestor use. Infestors are so good against everything terran has! Growth against m&m, infested terrans against sieged tanks or anti-banshee if they hit you before you get mutas out, and neural against thors. They're pretty damn good against toss as well. Problem is that it's more apm-intensive to use them than none-spellcasters, they are fragile as hell, and it's all over a safer choice for a noob to go with moar roach/hydra. Which are great, but will only win you a game if you've got better macro and are able to fight where and when you want. Since infestors are the only real spellcaster zerg has (against the two for terran and toss), it's a big shame that I'm unable to use them properly. So micro tournaments are great practice. I recommend it strongly.
scarred:
if someone can use infestors right, it's a goddamn nightmare. I've only had it happen a few times in league play but when it does I almost surely lose.
scarred:
speaking of zerg, did the latest patch just completely nuke them in terms of builds and stats? or did protoss get nerfed? because i never used to lose as protoss against zerg and now i can't win.
snalin:
The biggest change in the latest patch was a massive upgrade of the roaches, from 3 to 4 in range, meaning that you can't really wall off as toss any more in the early game. Fungal growth now preventing blink is also pretty damn epic.
Other effects was that all races got more hitpoints on some of their buildings (making terran marauder drops slightly less powerful). The only toss change was an upgrade of the normal void ray damage, and a nerf of the charged damage. Which could possibly mean that you can now stop them more easily with queens.
scarred:
so I might be addicted to the new DotA variation
this does not bode well for whenever they decide to release the official DotA 2
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