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Starcraft 2

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scarred:
is it anything like WC3's? 'cos I had a lot of problems using that one. the original SC editor was where i sunk most of my time into the first game, though.

Ozymandias:
It's more similar to SC1's than WC3's, I think, but it's incredibly powerful to an absurd degree and so is complex enough to take advantage of that.

I wish there were a 'basic' Galaxy Editor and an 'advanced' Galaxy Editor, TBH. Basic for people who just like to play around with making maps, advanced for the people who like making brand new games out of *craft games.

scarred:
well, the good part is that it's sounding like SC2 multiplayer will essentially become its own platform again, just like the first one (however rudimentary it was).

Buttfranklin:
Very few games let you go from one minute playing an RPG to another a tower defense game and another to a real time strategy and another to a diplomacy game without additional modding.  Even though the editor was rather rudimentary (although a lot of the custom editors like X-Edit were very, very good) there was also so much potential and stuff to do with it that even to this day new maps are coming out that are good.

I'm really looking forward to the Galaxy Editor.  And complex?  Ha!  I laugh in the face of complexity!

Tom:
MAC BETA WHOA

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