Fun Stuff > CLIKC
Brink
est:
So ok, maybe I can see the appeal of being able to shoot a dude in the face after doing a wall-flip or some shit in front of him.
est:
You know what would make this game even better: skateboards.
I want to kickflip off a gnarly pipe then shoot a dude right in the face.
C'mon Brink, make it happen.
Johnny C:
--- Quote from: est on 25 Apr 2010, 08:31 ---Augh, they need better animators for the in-game stuff. The weapon bob is really crap even when walking around, and it stays out in front even when they are supposed to be running. What I've seen of their free-running mechanics looks pretty awful. They don't seem to take physics into account, for example running and catching an open ledge with your hands would cause you to swing up under the ledge and probably lose your grip and fall off.
--- End quote ---
See I don't really give a shit about physics details especially if there's adequate suspension of disbelief created by the art style or the gameplay or whatever. I didn't give a damn that, in Just Cause 2, Rico could safely land a base jump by shooting his grappling hook toward the ground and making himself move even faster. It just happened naturally. I accepted it. In real life it would jellify his legs.
Ptommydski:
--- Quote from: KvP on 25 Apr 2010, 02:54 ---We'll see if it's a TF2 killer. It's basically TF2 + Mirror's Edge - humor, from the looks of it.
--- End quote ---
There's definitely a little Borderlands in there too, no? Hopefully it'll be better than that.
Scandanavian War Machine:
huh
Nick Breckon, of Bethesda, just send me a message on the PA forums because I started a thread about Brink over there a little while back and he wants to send me a free poster for being "a cool fan"! Sweet!
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