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Mortal Kombat for the 21st century
Scandanavian War Machine:
exactly. I like that they removed the silliness that wouldn't work, in favor of silliness that would work (probably.....sort of....maybe).
I mean, a deranged plastic surgeon with giant knives in his arms? Hell yeah, I'll watch that. Much more interesting than whatever Baraka was before, which was...what? Some sort of mutant or serf from some alternate dimension who also happens to have blades in his arms, for some reason? BOORING.
also, I love how one of the first things the trailer shows is Johnny Cage getting decapitated. I always hated his show-boating ass and his stupid sunglasses.
hee hee "Get out there and FINISH HIM." So awesome.
edit: so according to wild speculation on the internet, this might not even be for a new movie. Some say it's just a short teaser to advertise the new game. I don't really believe that, but I'd love to hear one way or the other.
Alex C:
Yeah, this at least establishes him as a creepy guy who we're not supposed to feel bad for when his spine gets ripped out. As an emotional cue and story board shorthand it's a helluva lot more practical than his old bio, which was being a warlord from some fictional place nobody sane could ever give two shits about.
I mean, really, there's nothing sadder than the youtube comments out their bemoaning the loss of canon. Holy shit, you guys, I play WoW and I think you're a li'l sad.
Scandanavian War Machine:
when the canon is as stupid as Mortal Kombat's, then it's loss is no great tragedy.
SWOON! at My Gravitas:
I like how the guy failed at plastic surgery and decided becoming a serial killer was the only logical career move
Alex C:
Particularly since he could have been a big star in the world of body modification.
Anyway, I don't really mean to crap all over MK when I say that losing the canon isn't a big deal or anything. I just don't think all franchises are meant to be immutable monoliths, with Mortal Kombat being a good example of a franchise that went waaay too far and could have used more shakeups. After all, its trademark of over the top violence isn't very specific and there's nothing about it that really requires them to keep using the same characters and over and over again. It's a series that is in many ways born of limitations-- the tradition of palette swapping initially had as much to do with production budgets and hardware limitations as it did with a lack of originality. I have a real hard time believing that John Tobias ever believed that every character design he came up with for the series had to be seen as some sort of sacred cow.
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