Fun Stuff > CLIKC

E3 2010 M-M-M-Megathread

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Alex C:
Well, it shouldn't be that huge of an issue unless they really rejiggered the ability to swap caps, which is a distinct possibility considering that gamespot reported the Domination victory currently only requires you to take all the caps as opposed to taking every city in sight.

ackblom12:

--- Quote from: mberan42 on 16 Jun 2010, 13:26 ---
--- Quote from: KvP on 16 Jun 2010, 07:19 ---
--- Quote from: snalin on 16 Jun 2010, 02:42 ---
--- Quote from: Johnny C on 15 Jun 2010, 23:36 ---portal 2 looks fucking batshit

--- End quote ---
LINKZ PLZ OMG

--- End quote ---
link

--- End quote ---
DAAAAAAAAAANG!


--- Quote from: ackblom12 on 16 Jun 2010, 11:16 ---Space Race requires you to transport all of the ship parts to your capital in order to win. The parts are vulnerable while making their way there.

--- End quote ---
That's kinda weird. What if your capital is some giant megalopolis with 20, 25 million people in it? Who would want to blast a rocket off near that many people?

--- End quote ---

If we had an area near our capital where we could blast off our first colonization attempt while keeping the city itself out of the blast radius if anything went wrong, I can see it happening pretty easily honestly. Keep in mind that practically everything in Civ is an abstract concept.

Alex C:
I mean, honestly, we tested nuclear weapons 65 miles away from Vegas.

Ozymandias:
More Portal 2 gameplay

I'm just...I can think with portals just fine. I'm not sure I can think with portals and speed goop and bouncy goop and tractor beams and laser cubes at the same time and then do it with a partner. This is going to be brain breaking.

snalin:
I can think with portals just fine, if they can just keep away from the problem that Portal:prelude had, where puzzles was hard because you had to figure out which way you are facing when you exit a portal, because that never made sense to me. Make stuff go from A to B in complicated orders and more elements will be fun if they can do the same thing as they're so good at in all their games - teaching us how to use them first.

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