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Dragon Age 2: Fuckin' Bitches, Stabbin' Dragons

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KvP:
revealed infos:

--- Quote ---- you will be in the Deep Roads by the end of Act 1
- boss fights will use timing/patterns/geometry (ex. you can move out of the way of a thrown rock)
- Bioware wasn't even sure it was possible to finish Nightmare until one of their people finished it last week
- Cone of Cold and Fireball are not as 'win' as in the last game
- Shield Bash talent looks more like you are really bashing. In the first game, your character would trot up to the opponent and halfheartedly hit them. Now you sprint at them like you are gonna football-tackle them with your shoulder behind the board and slam into them
- Shield Assault: you spin around and hit people in an arc
- Rivalry: If Varric is a rival, he gets more accurate (as a rival, he wants to prove he is better - more accurate); if he is more of a friend, he gives a party - based bonus
- Most every party character has a unique skill tree. So if you see one that doesn't, there is probably some story reason
- two handed warrior: you can get a power that allows you to run around the room and hit everyone. You can also either hit people in a wider arc or make it easier to kill weaker enemies almost instantly
- sword & board: you can choose to make shield bash either cause more knockback/critical damage or do more stunning
- archer has been improved to where it's almost overpowered. Bioware guy joked that if the archer in DA1 was broken in a bad way, he might be broken in a good way in DA2
- almost all the archer's abilities cause knockback, and it may be unfair for the enemies if they can hardly ever approach you
- hail of arrows can be upgraded to storm of arrows, which does additional bleeding damage
- there is an archer ability that enables you to hit everything between you and your target. So a row of enemies in front of you means you hit every one. You can also get it so that it has an easier chance to kill weaker enemies
- if a character is close to the archer, instead of having the archer stand and shoot like an idiot, they can pull out a dagger, stab in the kidneys and face
- Dialog symbols: an olive branch is the more diplomatic option, the red fist is an aggressive option, a bag of money is the symbol for asking for more money
- sometimes you may have a character in your party do something for you. For example, there was a time when the guy had Varric in his party and you were double crossed. You could have Varric kill for you
- It's possible for some of your party members to die in the story, and you lose them
- game engine is 90% of the old one, but should perform better
--- End quote ---

Video of PS3 version.

(also the Bioboards are in an uproar over the non-romanceable nature of Varric the dwarf and it is fantastic).

Tom:
Anders is the gay/bi romance option, I take it. Sounds much more interesting than Zevran this time round.

KvP:
I'm not sure if it's clear who's the bi option for male characters but previews (and DA:O) seem to peg Isabella as the bi lady option.

Tom:
Romance stills usually have straight couples, so I assumed Fenris was straight.

cyro:

--- Quote from: KvP on 14 Feb 2011, 20:46 ---I'm not sure if it's clear who's the bi option for male characters but previews (and DA:O) seem to peg Isabella as the bi lady option.

--- End quote ---

She is, and the only confirmed romance at this point. Given the Garrus/Tali thing from ME2 Anders and Merrill are likely romance options but as to what preference they are is all up in the air.

Personally I want Varric as the gay love interest.

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