Fun Stuff > CLIKC
Dragon Age 2: Fuckin' Bitches, Stabbin' Dragons
look out! Ninjas!:
Are we talking any and all criticism, or metafilter-level illiterate hatetrolling?
KvP:
There were a lot of complaints about lockings and bans in otherwise reasonable threads back in the old conglomerated forum. The problem seems to be that threads expressing honest criticism or disappointment quickly devolve into arguments, some involving the OP, some not, but the OP would get banned for trolling. Some of the mods (Stanley Woo, mostly) are widely regarded to be dickheads, but looking over the (very young) registered forum, the only person locking looks to be Chris Priestly and he's left a number of negative threads up. At this juncture, it looks like people are safe. I imagine they'll be employing a light touch until EA fixes the lockout issue, because there's no better way to stir up a biblical PR shitstorm than unilaterally removing the ability of paying customers to play your game. *ed - Rock Paper Shotgun has a story on it. EA reserves the right to lock games out in its fine print, but they're going into damage control anyway, as they should.
Anyway, here's a video someone made of a DA2 street fight.
satsugaikaze:
--- Quote from: KvP on 16 Mar 2011, 03:14 ---Anyway, here's a video someone made of a DA2 street fight.
--- End quote ---
ho ho ha ha
how incredibly subtle
Caleb:
http://www.virtualshackles.com/197
Alex C:
--- Quote from: satsugaikaze on 16 Mar 2011, 00:40 ---Also, out of curiosity, are you playing a console version or something (or a PC version with auto-attack off, idk I haven't foraged very much into my Options menu)? Because not once in this game have I approached anything resembling button-mashing.
--- End quote ---
Console; I swiped my brother's xbox since he's so busy with college anyway. Honestly though, what I played of the demo on PC didn't make me feel like it'd be much better for the reasons KvP outlined. Having autoattack would be great and all, but for me the primary problem seems to be that for rogues and warriors, at least, it doesn't particularly matter when you use the vast majority of abilities. To go WoW nerd here again for a moment, warriors and especially rogues work like PvE Ret Paladins did right before Blizzard realized the design was a joke in WotLK and went back to the drawing board. Basically, everything is on a cooldown, so often times you'll only have one or two abilities to choose from at a time and typically the safest and fastest way to win a fight is to simply activate every ability you have as they become available. It is virtually always better to be doing something than nothing, and oftentimes there's only one applicable something for you to do. Bleh.
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