Fun Stuff > CLIKC

Dragon Age 2: Fuckin' Bitches, Stabbin' Dragons

<< < (111/142) > >>

KvP:
Not as far as I'm aware. Besides, if ME3 is anything like ME2 there won't be many stats like "attack speed" and "damage resistance" that will affect the game. ME2's combat system is pretty simple, and effective.

Tom:
I'm pretty sure that the DA:O editor works because most of the original programing/tech was left untouched in the DA2.

KvP:
That's not uncommon between sequels. Many of the tools used to mess with code in Bethesda games work from Oblivion all the way up to New Vegas. As I understand it, you can even use Morrowind-era tools to a point. Reusing systems familiar to coders should theoretically result in faster turnaround times and fewer bugs.

Anyway, lead developer quote time!

--- Quote ---"Is it important to have more content in the game, or is it important that the content be 100-percent unique?" - Mike Laidlaw
--- End quote ---
Mike Laidlaw  8-)

KvP:
Betrayal

--- Quote from: A Speaker for the Bioboards Hivemind --- every previous BioWare game, I always felt that almost every companion in the game was designed for the male gamer in mind. Every female love interest was always written as a male friend type support character. In Dragon Age 2, I felt like most of the companions were designed to appeal to other groups foremost, Anders and Fenris for gays and Aveline for women given the lack of strong women in games, and that for the straight male gamer, a secondary concern. It makes things very awkward when your male companions keep making passes at you. The fact that a "No Homosexuality" option, which could have been easily implemented, is omitted just proves my point. I know there are some straight male gamers out there who did not mind it at and I respect that.
When I say BioWare neglected The Straight Male Gamer, I don't mean that they ignored male gamers. The romance options, Isabella and Merrill, were clearly designed for the straight male gamers in mind. Unfortunately, those choices are what one would call "exotic" choices. They appeal to a subset of male gamers and while its true you can't make a romance option everyone will love, with Isabella and Merrill it seems like they weren't even going for an option most males will like. And the fact is, they could have. They had the resources to add another romance option, but instead chose to implement a gay romance with Anders.
--- End quote ---
You know what, disregard everything I've ever said about DA2. Buy it, so you can spite twats like this.

Meanwhile, Fair-skinned Isabela is the 4th most downloaded DA2 mod in existence ("Basically, this is a complete revamp of Isabela. She is by far my favorite companion in DA2, but I couldn't stand her overly dark... everything! (just not my type). ;) So, I put my PS skills and patience to the test and started makin her a whole new kind of beautiful! The work was worth it cause here she is, in all her fair skinned, blonde haired and blue eyed glory. :)")

Tom:
The sad thing is that he's restarted the same thread at least three times (the latest was 12 hrs ago or something). I feel really sorry for this guy.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version