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Bioshock: Infinite

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Thrillho:
So I'd call this game about a 7.5/10, how 'bout everyone else?

I had a love/hate relationship with the gameplay. The art design and story was probably the best thing I've ever seen.

RedWolf4:
One thing, is 1999 mode like a genuine new game mode? Like, you keep all the stuff you've collect and everything? IS there a proper new game mode?

Masterpiece:
what bothers me a bit is that it feels like this game is really hampered by being a first-person-shooter. You can't really expand on the genre that much.

Having said that, seeing as this is in my opinion a truly different first person shooter that isn't a simple firing lane, but actually expects you to think encounters through and plan and use your environment to your advantage, it's a pretty good first person shooter. And gameplay wise, the addition of Elizabeth as your ally during firefights has not been matched by other studios. It has an incredible setting, something that truly sets it apart. The story is without doubt first class.

The only true quarrel I have with this game is that it ends. I can't see myself playing this through again, just as I had trouble playing through Bioshock 1 & 2 twice.

But I can't see how I could give this game a score lesser than 10. In an industry so plagued by rip-offs and mediocre sequels and rehashes, something that stands out so beautifully deserves to be applauded.
(can't beat Tomb Raider though.)

LTK:

--- Quote from: RedWolf4 on 31 Mar 2013, 15:44 ---One thing, is 1999 mode like a genuine new game mode? Like, you keep all the stuff you've collect and everything? IS there a proper new game mode?

--- End quote ---
Haha, nope. It's just a new game, but more punishing, and the containers contain much less resources. It's an absolute goddamned travesty, if you ask me.

Method of Madness:
So it's just an ultra-hard mode? As someone who just finished it on easy, I'll pass, I think.

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