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Bioshock: Infinite

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LTK:

--- Quote from: ackblom12 on 12 Apr 2013, 16:57 --- (click to show/hide)It's more fun storytelling on my part, but of course twins, both fraternal and identical, will occasionally 'kill' the other sometime after implantation. A lot of why I added that on was how strong an attachment they had. The more likely reason is simply that they finally had found a mind that worked on the same level as their own.

--- End quote ---
(click to show/hide)Okay, I guess that can happen but I still can't wrap my head around how two people can be genetically identical save from an X/Y chromosome.

Think about it. They can't have been twins originally. Fraternal twins aren't genetically identical, and identical twins are always of the same gender. The point of variation has to go all the way back to daddy Lutece's spermatogenesis and somehow make the process of meiosis only locate the Y chromosome in the sperm that fertilises the egg while keeping all the other factors the same. I have no idea if that's even possible.

The most likely explanation is that Rosalind doesn't actually know much about reproductive biology and believes her and her brother are genetically identical, when they're merely very similar. I mean, it's not like they invented the paternity test, did they?
Overthinking, woo!

Method of Madness:

--- Quote from: LTK on 13 Apr 2013, 05:57 ---Overthinking
--- End quote ---
No such thing.

ackblom12:
(click to show/hide)That is definitely the most likely explanation. That or it's the Timey-Whimey Wibbly-Wobbily Theorem at work.

LTK:
Eurogamer's explanation of the ending, along with some other things.

(click to show/hide)
--- Quote ---It's implied that the Booker which players first meet is the latest of many attempts by the Luteces to get Elizabeth rescued. The pair know Booker will pick ball number 77 during the raffle because he always has. His coin toss comes up heads because, as their tally of 122 previous chalk marks show, it always has. These are the "constants" that Elizabeth mentions in the final section of the game, and until now have always ended with Booker being killed by Elizabeth's monstrous mechanical jailer, Songbird.
--- End quote ---

Haha, I completely forgot about that telegram. So the Luteces appear to be universe-hopping to get Elizabeth rescued in at least one of them, which explains how they have all this information about previous failed attempts. Which makes you wonder why they even bother trying to flip the coin and send the telegram after 122 times.

snalin:
(click to show/hide)I heard someone say (sorry if it was one of you) that those things were the checks the Luteces used. Every time they meet you? They're checking that you are progressing in a way that will lead you further towards success, and they set something in motion that will ensure that success. They basically throw one of their endless Bookers at the problem, check where he dies, and then changes something so that death doesn't happen the next time around. Using many incarnations of one man, and the freedom to do endless trial and failure... It's pretty much a given that they'll succeed in the end.

Also, I think someone mentioned the guy you find dead in the light house in the intro - I think that is a dude sent by Comstock, and the Luteces killed him. There's some in-game pictures that implies this.

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