Fun Stuff > CLIKC
I have no idea why I keep buying Fifa
est:
FOOTBALL MANAGER 2011 HURRY UP
october1983:
I've only been playing the demo of Fifa 11 so far, so I've not come across most of the long-term game bugs you've discussed, but there are two major fucking points that are pissing me off to the extent that I will not buy this game:
1) The unskippable close-ups on an individual player jogging around/looking gormless/picking his nose that occur before every fucking substitution - I know this is what they do during lulls in play in televised football, but that's because they are constrained by actual fucking reality and need filler, whereas in a game there is no excuse for it. And at least on TV the commentators have the decency to make some kind of remark on the player in question. If I can skip the substitution animation once it's started, why is it so fucking important I sit through this bullshit before it?
2) The fucking batshit implementation of the offside rule. Why the fuck are you awarding offside when the ball has been intercepted by the opposing team? Seriously.
est:
Yeah, the offside rule shit annoys me, definitely. Especially when it was played so much more realisitcally by FM2010, to the point where linesmen would make sometimes mistakes if the call was close. In FIFA it's pinpoint precise and doesn't give a shit about whether you actually received the ball or not, and ignores the active/passive offside stuff. A lot of my general gripes about gameplay would go away if they introduced some sort of humanity engine to the game, or whatever they want to call it. If refs and linesmen made mistakes on close calls, say, and AI controlled-players didn't react perfectly within split seconds of balls being kicked at them, if they continued on a little bit when you changed direction depending on their reactions skill, so you could dupe lower skill players more effectively, then all this would add up to a more human, comfortable experience. At the moment it feels exactly like what it is, and that's disappointing.
I think I've made the point before that the greatest leap forward in Quake bots was when someone had the bright idea to make it so that they weren't 100% crack shots all the time, and didn't know exactly where you were by talking to the game itself to find out, and sometimes made mistakes and had to go to an armour or ammo spawn point to check if it was there rather than just knowing. It made it feel like you were playing against humans instead of bullshit cheatmachines.
and I know that the obvious answer is to play against actual humans, but A. the lag is terrible and B. random FIFA multiplayer people are terrible.
maxusy3k:
I'm quite enjoying Fifa 11 as a step up from Fifa 10. The team-mate AI in pro mode seems to be completely fucking moronic in that an AI player with the ball will only ever seem willing to pass to you if you request it, ignoring all other opportunities to play the ball forward to another open player to the point they get tackled.
This could just be an issue with playing with low-ranked teams though, since I'm trying to beef my pro's stats.
Handballs are utterly ridiculous, though.
october1983:
I think part of the problem for me is that football games are best played with friends in the same room, so they'll never be as fun as when my brother and I both still lived at home and would play Pro Evo on his Playstation for hours on end.
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