Fun Stuff > CLIKC
Bioware's New Game: It's Mass Effect 3.
KvP:
--- Quote from: Ptommydski on 12 Apr 2011, 19:16 ---I think they did as well as they good with a supposedly brilliant individual. I know a few incredibly attractive and talented people who seem constantly haunted by the prospect of being anything less than perfect in every way. It's not like if you're super smart and ultra cute you have no problems, sometimes it ramps them up even more and I think they managed to just about capture that dichotomy.
--- End quote ---
I get that, I just don't think it's worth writing, hearing about, or playing therapist with in the hopes of having digital sex. Listening to people wrestle with privilege is very rarely interesting. I'm pretty much over companions with deeply ingrained self-esteem issues. I don't think it's a coincidence that my line between "interesting" and "intolerable" amongst ME2 companions neatly divides characters who are confident in themselves (Mordin, Tali, Grunt, Thane, Samara) and characters who nurse some deep insecurity (Miranda, Jacob, Jack). Unsurprisingly, those characters make up the majority of romance options. Garrus gets a pass because his vendetta/PTSD isn't inherently stupid.
This pattern is likewise reflected in Dragon Age 2, with Aveline and Varric being the best characters and Merrill / Anders being the worst.
Johnny C:
sorry that you're sick of one corner of human experience, john
KvP:
I'm sorry Aerie has become a gold standard character concept.
Johnny C:
what does that even have to do with anything, games didn't invent the idea of archetypes
KvP:
I never said they did? I said the ones they're using are boring to me. But the "healing touch of friendship" approach compresses the course of a relationship from "just met" to "ready to die for you" to <25 hours better than anything else, I suppose. They wouldn't keep using it otherwise.
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