Fun Stuff > CLIKC
Elder Scrolls V
Skaltura:
I have 4 +29 destruction enchantments, destruction spells are free to cast for me, I'm also well over at the armor cap (567, I have 700+), so no need for more armor perks. The thing about the weapon perks is that, because I use axes, that bleeding damage is useless, everything is dead in one hit even on master level difficulty (Ebony War Axe dual wield power attacks do around 4000 damage).
I'm more looking into things that are fun, I might troll around with Conjuration, you know, drown them in Dremora Lords or such nonsense. :P
LTK:
Find Angi's camp south of Falkreath, she'll give you some archery training. Actual training, not that buy-to-win crap that passes for it most of the time.
I'm spoilering this bit about Angi because encountering her at level 53 was rather surprising. I think you're actually supposed to find her early in the game.
(click to show/hide)It's pretty obvious that Angi was one of the more early additions of the game. The dialogue gives you an opportunity to be a murderous asshole, which is uncommon for encounters where the NPC's don't already want to kill you. Plus, she actually makes you work for your skill levels, and gives helpful tips as well. You don't get that with the other trainers; you could reach level 100 in a skill and never really learn how to use it effectively. (Case in point: Lockpicking.) Books that increase your skills sometimes do provide useful information (The Mirror for example), but a lot of people probably just open and close the book to get the skill to be done with it. I really wish that the developer responsible for Angi made more trainers of her kind; having to demonstrate your mastery of a skill in order to gain levels in it does wonders for immersion.
You have an interesting build, Skaltura. What is your playstyle and equipment? To gain skill levels more quickly, you should keep Well Rested at all times, but there's not much else you can do for Archery and Sneak, save for putting a crapload of money in trainers. The two skills can be combined very well by making sneak attacks with a bow. Maybe you can practice on wildlife, or bandits patrolling the walls of a fort. And muffle your boots, Shor damn it.
As for the perks, I've found that Quick Draw makes the largest difference in combat efficiency. For Sneak I couldn't say, I haven't put any points in that.
But are you really raising every skill to 100? I can't imagine how that's anything but excruciatingly tedious. I'm level 55, with three skills at 100, two above 90, and 3 above 80. Alduin is dead, Ulfric Stormcloak is dead, and I've done all the quests that don't require you to be a massive jerkwad. (Those being the Thieves Guild, Dark Brotherhood, Boethia's and Molag Bal's quest.) I can't think of much else left to do.
Also, have you ever found one of those insects in a jar? If you completed the game, you might be interested in knowing that...
(click to show/hide)it turns out that the runes etched on the bottom of the lids spell out a prophecy about the end of the world. Hint: It's not about Alduin.
Skaltura:
Phew, okay, I'll answer in bullet points if that's ok with you. :-D
Playstyle: It's alternating between dual wield One-Handed (which, as mentioned, kills everything in one hit, even Ancient Dragons on master level difficulty) and is thus pretty boring and dual-cast Destruction, which is a LOT of fun, but deals pathetic damage in comparison, though you're equally as untouchable because of the Impact perk (enabling you to stunlock everything). I don't sneak, unless it's quest related, and then I use Muffle & Invisibility from the Illusion school. The points in Restoration are for enhanced magicka regen, increased spell damage against Undead and obviously healing, but that's no longer necessary since about level 60. Alteration is for the 30% magic resist and 30% magic absorb, making me practically immune to spell damage.
Equipment: Legendary Dragonplate Armor (because Daedric looks just silly) and two Ebony War Axes (same base damage as Daedric War Axes, 15, but nicer looking in my opinion), smithed to Legendary with 4 +29% Fortify Smithing enchantments and +130% Fortify Smithing potions and enchanted with a +32% Fortifiy Enchanting potion.
My enchantments are:
+29% Destruction & +72% Magicka Regen on helmet
+29% Destruction & +72% Magicka Regen on chest
+47% One-handed damage & +72 Magicka on gloves
+47% One-handed damage & +72 Stamina on boots
+23% Magic Resist & +29% Destruction on ring and necklace
+81 Fire Damage & +81 Shock damage on both weapons (interesting tid bit: because these are executed by the game as regular Destruction spells and I have >100% Fortfiy Destruction, they don't consume charges, and never have to be recharged with soul gems, they also profit from all spell damage perks and potions)
Skills: Yes, I've leveled everything but Sneak, Pickpocket and Archery to 100, things like Speech, Lockpicking and such came naturally while playing, the only thing I've had to consciously spend time on was Block (requiring me to stand in front of 2 giants for about 20 minutes) and magic skills like Illusion (done by repeatedly casting Rally on a Jarl for about 30 minutes) and Alteration (casting Detect Life and Telekinesis in each hand and taping down both mouse buttons for 15 minutes while getting a shower :P).
The points in Illusion are for Aspect of Terror (+10 Fire dmg, +15 with perks) because fire spells have a fear component and Quiet Casting to let me cast anywhere without being detected.
Insects in a Jar: Four so far (two moths, a butterfly and .. a bee I think? not sure)
As for having finished the game, not quite yet, I'm still doing the Dark Brotherhood Quests and the Thieves Guild Quests, and still haven't even started with the Civil War.
Sorflakne:
--- Quote ---One time I was fighting a dragon and a group of Thalmor joined the fray. The dragon was dead in less than 30 seconds. Say what you want, but they're a hell of a lot more effective than any man I've seen fighting a dragon. (Except me of course.)
--- End quote ---
You know that dark elf chick at Azura's Shrine? I watched her wtfbbq (literally) a dragon in less than 10 seconds.
Why are mages so overpowered? :?
--- Quote ---The inclusion of an actual Elder Scroll as a plot item in Oblivion (final thieves guild quest is to steal one) got me really excited. That one had such a central role in Skyrim was just plain awesome. And they've still been able to keep the lore about them pretty low-key, which is cool - there's still mystery to the world.
--- End quote ---
And if you try reading it, your eyeballs explode. I honestly thought my character died when I tried reading it out of curiosity before getting to the quest you have to use it in.
--- Quote ---A full suit of daedric armor? Daaaaaaang.
--- End quote ---
I had a full set and weapon before lvl 30 because (click to show/hide)I raided a few dwarven ruins, smelted over 3000 bars of dwarven metal, and then went nuts smithing dwarven armor. Took me all the way from mid-30's to over lvl 90, and went the rest of the way by improving the armors (which surprisingly gave decent experience even at lvl 90+). As a bonus, I have more than enough 'vendor armors' for me to level Enchanting, which went from ~28 all the way to 50 using just soulstones I'd found in my adventuring up to that point, and none of them were self-filled.
Build if anyone's interested.
--- Quote ---To keep it a bit more challenging, I switched from using my main battleaxe when I hit 100 on the two-handed skill, and started using a war axe and shield instead. You get to have some variety in combat, and your neglected skills will skyrocket as well.
--- End quote ---
I'm doing that too, with 2-hand and archery, since I've maxed heavy armor, 1-hand, block and smithing. I've realized it's rather hard to keep leveling as a straight melee character, so I'm branching out. Currently working on light armor, pickpocket, enchanting and sneak. Resto I'd be using too, but like others have said, it's been levels since I last drank a health potion.
--- Quote ---You don't lose one of the 50% bonuses if you equip a dragon priest mask that's labeled as Heavy Armor. I think half of them are Heavy, and the other half Light.
--- End quote ---
There's a perk that gives an armor bonus if wearing a matched armor set, so yeah, a mask would reduce your armor if you broke a set.
--- Quote ---And, holy crap, 100 in smithing and enchanting? How do you have skill points left for anything else?
--- End quote ---
I'm doing it (and currently have 6 unspent points). I simply took only one point in the initial perk of each of my primary (and secondary) trees. Sure, I'm missing out on a ton of damage and armor, but seriously, even at lvl 49 there really isn't a lot that can hope to goosh me or that I can't overcome, so why waste the points? And it allows further specialization so you can have a "back-up spec".
Besides, a Nord with The Lord sign, maxed heavy armor, carrying Shield of Solitude (I LOVE that shield) and resist magicka-enchanted armor isn't going to be taking much damage, period :lol:
Man, now I miss Morrowind Nords, the ones that were immune to frost and 50% base resistance to shock :-(
--- Quote ---Also, this Extra Credits on the opening of Skyrim is pretty spot on.
--- End quote ---
I dunno. He sounded a little whiny and I couldn't see what was wrong with the problems he listed. Me, personally, I thought it was a great opening, the perfect start to an epic saga. My only complaint would be that character creation isn't right at the start and you don't get a 'second chance' to modify your character before setting out into the world.
snalin:
I had not noticed the extra pockets perk. Holy moly.
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