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Elder Scrolls V

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Blyss:
I've discovered something interesting, and I'm not sure if it's a bug, or a feature.

In my game, I seem to have killed all the mammoths, and they don't seem to be respawning.  I've talked to several people, both friends that I work with that play, and other people that I know online, and it seems to be to about half of them are like me, where they can seemingly hunt giants and mammoths to extinction, and the other half has regular respawns of both, within about a week of game time.

This is just very odd to me, but again, I don't know if it's supposed to be happening, or if something is just wrong with my game.

Something to note, the people that I've talked to that have them respawning (at least, my coworkers) have all gotten DLC, and I have not.  Not sure if that has anything to do with it, but maybe?

Anyway, carry on.

henri bemis:
I haven't noticed it myself one way or another, and now that I think about it, it's really just a theory I can't prove, but most giant camps (where mammoths tend to hang out as allies) are labeled map points, and once you clear those, the hostile elements don't [usually?] re-spawn.  Or, at least, I've never run into any real resistance if I return to a site labeled 'cleared.'  The absence of giants is probably more noticeable after you've cleared most of their camps because they don't populate cities, and because mammoths tend to stick with them, I guess they go permanently, too?  Unlike the wolves and bears & such that aren't tied to a location, they don't re-spawn.

The DLCs could change that or reload some things (disclaimer: I know absolute crap about creating games or how the coding works), and I'm playing on 360, so it could also be different on other platforms.  But that would be my guess. 

Blyss:
It does show as cleared, and that seems to have solved the mystery, as my friends at work are telling me that theirs are not showing cleared.  Yep - I seem to have unknowingly hunted my mammoth to extinction.  You'd think I would know better, being native american and all...

I guess I'll have to restart if I want them back.

Ah well, I was thinking High Elf anyway.

riccostar:
Does anyone have opinions on the horses?

LTK:
They should be able to gallop for longer. Fortunately, there's a mod for that.

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