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Elder Scrolls V

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snalin:
Maybe they felt that they got burned when they put Oblivion so soon after Morrowind (I'm not sure how long, but the emperor that dies in the beginning of Oblivion is the same as the one that's alive and kicking in Morrowind), and got quite a few continuity problems. I seem to remember that there was some stuff going on with the emperor in Morrowind that was just skipped in the next game, and it just felt like nobody could care less that Gods had been killed just yonder. And the stuff that was supposedly happening with the Nerevarine, him going to the lost homeland of the elves, seemed far more interesting than Oblivion itself. Hint to gamedevs: don't talk about stuff happening in the world that sounds more fun than the game itself.

Setting the game 200 years after Oblivion gives them much more free reins with what's going on. As I said, I hope, hope, hope that they've placed it somewhere interesting. If it's in the marshes, I'll forgive everything ever.

This reminds me that it's been too long since I checked out Tamriel rebuilt. It's pretty awesome, I hope they can finish it one day.

KvP:
I probably shouldn't be, but I am moderately excited. With Fallout 3 Bethesda showed that they're capable of improving their design to some degree, but Tamriel as shown in Oblivion is just such a dull setting.

If they're doing VA it's probably pretty far along.

Storm Rider:
Well considering it's been over 2 years since the last Bethsoft game they should be pretty far along with whatever their next game is. But I agree with John in general. Fallout 3 was a massive improvement over Oblivion in just about every aspect, but I have serious doubts as to whether they can make the extremely derivative setting of Oblivion into something interesting, let alone whether they can sufficiently address all of the gameplay and engine flaws. I can understand why someone would prefer the visual palette of Oblivion to Fallout 3 though, although Fallout 3 would look less oppressive if they took the green filter off of everything.

Spluff:
Pity that they're still trying to use the same engine.

I'm cautiously optimistic about this - if they can display the same level of improvement as between Oblivion and Fallout 3, then this could be a pretty dang good game.

Dimmukane:
Heh, I was wondering how long this would take to make it's way here...the rumor wasn't exactly from a credible source, yet nearly every major game-centric media outlet reported on it.  I'm sure they're working on it, but I'm gonna hold off on believing any of the rumors about locale/story until Gamasutra covers it.

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