Fun Stuff > CLIKC

Elder Scrolls V

<< < (18/106) > >>

KvP:

--- Quote from: Storm Rider on 13 Dec 2010, 23:22 ---
--- Quote from: Dimmukane on 13 Dec 2010, 13:48 ---The consensus on the Bethsoft forums seems to point to that dude being Max von Sydow.

--- End quote ---

If he's their major 'get' for Skyrim that's kind of hilarious.

Patrick Stewart, Sean Bean, Liam Neeson, Malcom McDowell... and Max von Sydow.

--- End quote ---
Max von Sydow ain't nothing to sniff at. But yeah, Bethsoft loooooooooooves wasting voice talent (token exception being McDowell). I had no idea Terrence Stamp was in Oblivion, but he was.

est:
Tom, I would love it to go back the other way.  Make it so that the mods are universal and you can load them up via a USB stick or something.  That would be pretty great.

KvP:
I'm told there are ways of modding console games, since the actual game files on a console version of the game are basically identical to the PC version, but I have no idea of how you'd go about doing that.

MusicScribbles:
In response to what the engine will be I show you this.
So yeah, the engine is not Gamebryo or id's new engine, but one actually created by Bethesda this time. That could be excellent, looking at Daggerfall. Right, right?
Dude says (Dude equals Nick Breckon), "It’s a new graphics/gameplay engine built internally. We’ll have more details down the road."
Man, I hope I can get through this one. Their Fallout showed me they can do a better job than Oblivion did.
So yeah, this geek is keeping his bits crossed in hopes that their Icewind Dale is pretty awesome.

Buttfranklin:

--- Quote from: est on 13 Dec 2010, 11:49 ---Not really sure how that is a bad thing.  Some of the best fun I've had in Fallout is when I creep around inside a building using a melee weapon pretending I'm playing Oblivion.

--- End quote ---
See, I was making a joke about all the people who said Fallout 3 was just going to be Oblivion with guns, so I flipped it around.  :{X

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version