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GOG.com Christmas Sale

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Alex C:
JA2 is one of those games I love for a lot of reasons but at the same time it's a tricky one to recommend since for new players it mostly consists of carefully hiring mercenaries and being amused by their personalities for the brief period of time before they die horribly in night operations. It's sort of a distillation of a lot of game concepts many gamers would rather see killed with fire than continued.

snalin:
I briefly tried the free Jagged Alliance 1 that's out on the site, but while I could see it's charm, the controls felt a bit too clunky to bother to get around. Is 2 much better in that regard? Is it also a game where it's pretty much impossible to play the way I do in tactical games - keep a lot of saves and go back whenever anyone dies? Or would that just get too frustrating?

I've been looking at arcanum a lot, and as far as I've heard, it's like fallout 1&2, only deeper, in a fantasy setting, and more bugged. How good is the fan patches - do they make it mearly playable or do they actually make it possible to have a game where you don't encounter bugs?

Alex C:
I'm afraid JA2 is a lot easier to get along with if you can live with a few dead mercenaries being taken off the payroll.

As far as Arcanum goes, my understanding was that it was actually reasonably playable when it came out. There were bugs, but it's not like it was ever Temple Of Elemental Evil level bugged and the fan patched version I played back in around '08 or so didn't ever end up crashing on me. I can't really make any promises though, given that it's been 9 years since it released, which is both good and bad from a stability standpoint. One word of warning: Magic tends to kinda stomp on technology a bit without mods, but that's more of a balance issue than outright bug.

snalin:

--- Quote from: Scandanavian War Machine on 15 Dec 2010, 10:48 ---i thought GOG went out of business or had to close for some reason?

--- End quote ---

Didn't see this the first time around. The closing down thing was just a PR stunt they pulled before taking the site out of beta - they've later apologized since they realized that it was kind of in bad taste, and gave everyone a free copy of the first Jagged Alliance to make amends.

KvP:
Arcanum is more poorly balanced than any other Troika game, which is saying a lot. Their systems were very badly conceived and as such there are lots of character builds that you can make but only a few that actually work out. Daggers are the best weapon in the game because experience (not skill, experience) is doled out on a hit-by-hit basis and thus it behooves the player to pick weapons that do as little damage as possible.

There are also a number of quest bugs that make Fallout New Vegas look small-time. I remember in particular there was one quest where a party member says "Oh shit I have to go check something", leaves the party, and disappears forever. That was fun.

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