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Dead Island

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David_Dovey:
Goddamnit makers of zombie-based media gotta get better at naming their work, this is getting way too confusing

Blue Kitty:
There's a hell of a lot coming out about this game now. And that family in the movie? Not in the game

MusicScribbles:
Honestly, these guys are going to have to try much harder to get me excited for their game than with a short film. I can understand why developers continue to grasp at drawing a crowd to their game with CG nonsense, but I have a difficult time looking forward to anything these days that isn't showing me gameplay. Those screenshots look good, sure, but I have a hard time putting too much stock in those these days as well. It's far easier to make your game look good standing still than it is to show it in motion, and with the developer being none other than Techland I am increasingly wary that this game has something significant to offer. Don't get me wrong, I enjoyed the first Call of Juarez more than the game's multitude of problems annoyed me, which helped me to enjoy its sequel moreso, but Techland does not make extremely competent high budget games. They make good games, but not much more. Have any of you seen their last game in action, nail'd? It looks pretty awesome, but at the same time, easily forgettable.
Or, rather, before Techland releases Dead Island, I feel like we'll be getting our new Call of Juarez game, which looks a bit ridiculous.

mberan42:
I actually didn't like Dead Rising. Couldn't get into it.

I'm going to agree with most of the sentiments thusfar quoted -- I'm no longer super excited about this game. It's an amalgamation of every other 1ps/zombie/survival game out there. If, as Ikrik said, survival actually meant something, rather than just staying alive, I could get behind this game.

MusicScribbles:
We could all just play Amnesia: The Dark Descent instead. That's the best example of survival horror that I've seen recently.

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