Fun Stuff > ENJOY
Considering an email / forum-based PnP game (Supranerds Only Thread)
Jace:
Yeah I've been playing white wolf games for like 4-5 years and never learned all the rules.
KvP:
Well it's certainly nice to get so much interest, but I'm not sure how many players I can handle, crash-coursing this as I am. I could maybe have someone (or someones) play the antagonist (basically work with that player to set up the scenario and work in-game with them much less frequently than the protagonist characters) but I may have to be reduced to auditions leading up to a tiered system (we'll say 5 characters in game at any one time, if any of the initial 5 die / are possessed / are taken out of the game for some reason, next person steps up and fills the void).
KvP:
BTW would anyone know of a service that allows for creating a message board with a handful of threads, that can require approved registration to post? We can probably get this ball rolling soon, even if we won't actually be playing for a bit.
KvP:
So, bros, we have two options. I have conferred with the internet Elder Things and they have told me that a PbP (play by post) game is quite difficult to run, being that it's sort of like a narrative webcomic updated semi-regularly, or The Wire - While burning through it when it's done is certainly pleasurable, sticking with it on the day-to-day basis is much trickier. To that end, IRC or Skype were presented as superior alternatives. On the one hand, they are real-time and thus can give much more instant gratification for players. On the other hand, we'll have to stick to a time that works for everyone, just like a real PnP game, and that will likely be tricky with time zones being as they are. It'll also be more stressful for me as a GM, and you'll all feel more self-conscious roleplaying outside of text. PbP gaming is low-hassle and can pay off over time, but it still requires commitment (most of it from me, which I'm fine with) and can be slow-paced.
What does everyone think?
ackblom12:
I won't deny that text is a much better option for myself for the exact reason you mentioned. Talky role-playing makes me incredibly nervous and stammery, but I can do it if need be. Though I may end up telling you what I say rather than saying it at times.
Basically what I'm saying is the GM's mental health is secondary to my own selfish needs.
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