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Mass Effect 3 (No Spoilers Please)

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Skaltura:
Holy shit the new Insanity settings are awesome, next to no margin for error, great AI improvements (cover usage, flanking, grenades!), died at least 15 times on the first post-tutorial mission because I kept screwing up, I love it!

schimmy:
I realised last night that the "Priority" missions are the one that drive the main plot, and subsequently close off side quests. This has really pissed me off. I was assuming "priority" meant that I had to, you know, prioritise them, meaning that there was some sort of time-limit on them. I've put a good 14 hours into the game so far, and I think I might have to do a huge bulk of that all over again.

Theyis:

--- Quote from: Skaltura on 11 Apr 2012, 03:27 ---Holy shit the new Insanity settings are awesome, next to no margin for error, great AI improvements (cover usage, flanking, grenades!), died at least 15 times on the first post-tutorial mission because I kept screwing up, I love it!

--- End quote ---

That's good. I tried insanity a couple of weeks ago for a couple of hours or so (Mars mission and some smaller stuff after that) and was not challenged a lot more than the hard difficulty. Might also be that the Adept is just ridiculously powerful in the beginning, but a bit more challenge is definitely good...

Skaltura:
I've only ever played Insanity, with any ME game, and compared to ME3 the other two are a joke, at least as a Soldier. But this new Insanity is quite challenging if you have nothing else to rely on than guns. :)

satsugaikaze:
Oh, so they actually increased the difficulty of Insanity?

That's good, because I played Insanity on my first playthrough and... it was pretty sane  :mrgreen:
Like, no seriously as an Infiltrator with a Black Widow I have literally gone through entire missions without ever taking cover
ever

Just casually walk around headshotting the fuck out of everything

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