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Wasteland 2
Stryc9Fuego:
I love how your group in the original Wasteland can be decked out to the nines with machine guns, laser cannons and anti tank missiles, but some of the hardest enemies in the game are monks.
Not Shaolin... more along the lines of Gregorian.
ackblom12:
Necroing for a gameplay video!
//www.youtube.com/watch?v=R9hQWqtxXPU
ackblom12:
They're showing off the inventory system.
//www.youtube.com/watch?v=wHN7QTcuqI4
ackblom12:
Oh my goodness this article.
A Day With Wasteland 2
I am so damn excited.
ackblom12:
This is a pretty great interview on why Fargo is so happy to have found a market that doesn't require working with a publisher. He brings up things like Obsidian getting fucked on their bonus for New Vegas due to the MetaCritic rating and details of how little control a developer can actually have on a project. It doesn't go into some of the positives of a good publisher, such as having someone to answer to and pull your overly ambitious idea back, but it's a good look into how Developers tend to get a lot of shit that should be on the heads of Publishers.
Brian Fargo on inXiles Darkest Publisher Driven Days
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