Fun Stuff > CLIKC
Diablo III
Sorflakne:
--- Quote from: ackblom12 on 15 May 2012, 14:11 ---Yeah, it's more of the added frustration of there not being a off-line SP. I still find that utterly ridiculous.
--- End quote ---
This.
This is the reason I haven't bought the game yet. And why I'm still playing D2. I seem to be stuck in a 1.09 phase at the moment.
ackblom12:
Alright, so I've have far too much unemployment time to play now and I am quite enjoying this game. The Witch Doctor definitely becomes a lot more fun once you hit lvl 19 and get the Gargantuan. His presence makes your zombie dogs last a lot better and he can take a hell of a beating. Once you hit 20 and you give all your minions a 20% health boost and an extra dog then you have just have a small platoon of tanks and suicide bombers that are great fun. All while you're tossing around exploding toads and flaming bats.
There are some disappointments though.
Dumb and/or Lazy things:
Dialogue - Dear lord Blizzard, you craft a fun lore but your dialogue is just plain painful to listen to. The narration for Act cutscenes is kind of questionable as well, but it may have to do with how uncomfortable the Witch Doctor makes me in general.
Recycling Assets - I'm all for revisiting locales for game sequels, but Blizzard is being pretty damn lazy about Act locales in Diablo 3. This is also kind of true for Demons, but the locales are the things that really bother me.
Single Player - Fuck you I want offline SP.
Also a minor issue I've had, is that it seems that a lot of achievements didn't get noticed on my game, which isn't that big of a deal, but is kind of irritating none the less.
smack that isaiah:
Is there any chance at all that they'll ever add offline single player? (like, have there been any posts by Blizz or anyone saying they'll at least think about it?) Or is it possible that the way it's written it'd require a huge patch to allow that? What with all the backlash, hopefully Blizz'll review & revise their decisions. Cause, as it stands now I'm absolutely not going to buy this game unless that happens--no matter how badly I want it (I'll just have to survive on Torchlight 2, I guess).
In one of TotalBiscuit's recent mailbox videos he goes into a fair amount of depth about Diablo III and the decision to require their servers to play single player (heavy DRM is to prevent piracy, while in reality it seems to only hurt their fanbase willing to buy it while the pirates don't suffer (as they'll work out a patch around this)).
ackblom12:
Well, everything involving the map generation is done server side now, so it would require quite a patch most likely. Supposedly it's done more for hack and Auction house fraud protection, but considering the beta had shadow servers going I doubt it'll take long for that all to be broken.
Basically I think that there's next to no chance of SP going client side for minimum of a couple of years, if ever. Look how long it took for them to even consider a LAN option for tournament events with Starcraft II.
TheFuriousWombat:
Blizzard has announced time and again that it has no plans at all to create a single player, offline version or patch. Apparently it would require an enormous amount of work and basically entail rewriting mass portions of the game's code. I highly doubt they'll do it, in any case. As pointed out, I've read that the real reason (beyond DRM, even) for the on-line always requirement is that Blizzard figures a much higher percentage of players will use the cash-for-loot auction house this way, thus providing Blizzard (who takes a cut) with a constant revenue stream from gamers, almost as if it was running an MMO (albeit a cheap one). Of course, this will probably be used in part to cover server costs, but Blizzard wouldn't have made this move and risked alienating fans if it wasn't going to make the company a boatload more money.
I've decided to skip D3 for the time being, possibly forever (pending a stable, reliable, off-line option, either official or otherwise). It really, really pains me to say that; D1 was one of the very first games I played on my own and I have extremely nostalgic memories of staying up way past my bedtime (I was 8 I think, maybe 9) and being terrified (because that game was damn atmospheric and scary) and playing for hours on end. Ditto D2. And I realize that pretty much no one who worked on those games worked on D3, but still. As I mentioned in an earlier post, I always played single player. That's just how I roll. I don't want to deal with all the potential headaches (and other players) that online play necessitates. In other words: Blizzard, you lost me, one of the most loyal Diablo fans out there, thanks to this godawful and greedy decision.
Looks like it's back to D2, Torchlight, Dungeon Siege, and Arcanum (plus maybe a new game of Icewind Dale...). I guess I can't complain about that.
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