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Torchlight II

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ackblom12:
So who else has gotten it thus far and what class(es) are you messing around with? I started out with a 2h Engineer and then suddenly realized I could be running around with a giant fucking cannon and re-rolled. I don't know if I can really explain how much fun it is to run around with what a fucking CANNON.



Personally, I'm feeling like Torchlight II has kind of hit a lot of the itch that I was missing from Diablo III. There are a ridiculous number of build options for each class, especialy the Engineer, the loot drop rate seems like it's just about perfect and the game is just ridiculously charming and fun. I quite enjoyed D3, but the more I played it the more I thought something just wasn't right. I liked a lot of the changes they made, but some of them, like the AH, just kind of ruined the long term feel of the game for me.

Also, we can start up a username listing here for friend requests.

Usernames:
ackblom12

snalin:
Gotta have to wait until I'm through with Borderlands 2, but the game is sitting there from the preorder, looking pretty damn sexy. How's the gameplay compared to the original? I replayed it recently, and at one point stuff got kinda repetitive since you were only using 2 or 3 skills - investing in several meant that none of them were really powerful. Has that changed?

ackblom12:
Kind of, but not really. I'm finding it's a lot better to spread the points around in manually activated skills, while focusing on maxing one or two at a time. For the Engineer it actually gets a little tricky cause there are about 6 passive skills for melee I'm trying to juggle while also trying to keep some of the skills up to date. For the most part though, they all start off powerful enough initially and grow slowly enough that it's not a big deal to not bother putting points into them until you've got your primary skills up to their current max.

The rest of the gameplay is just... so much better. It really makes Torchlight 1 look like a beta in comparison. I'd recommend starting on Veteran difficulty though. Normal is still piss easy.

Actually, I do have one big complaint, and that is how they implemented respecing. All you can do is buy back your last 3 skill points. It's the most half assed implementation they could possibly muster. It's not as bad as the beta, where you could get all of them back, but you permanently lost skill points every time you did it, but it's still shitty. I've seen the interviews and such that they explain why they didn't want to include respecing at all, and I realize it'll be modded in rather quickly, but this just feels fucking lazy and spiteful.

snalin:
Yeah, in the first game they made a respecing item, but kept it out of the game, so you had to mod it back in again. It cost crazy amounts too. I don't get it, whatever reason would they have to not want to allow you to respec at will?

ackblom12:
Because as good as they are at game design, they are essentially old school grognards.

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