Comic Discussion > QUESTIONABLE CONTENT
WCDT: 2281-85 (24-28 September 2012) Weekly Comics Discussion Thread
ASmellyOgre:
I seem to remember something or another about anthroPCs not being an innovation of hardware, but software. In the real world, we essentially try to brute-force brain simulations with nuron-like programs on super computers in order to create artificial intelligence. In QC, some people were dicking around making a set of programs that interact with each other and somehow (as of the the time of the UN hearing over it they weren't sure how) it gave rise to a level of organization roughly equivalent in power and complexity to a human brain. Regular computer, but extraordinary software. It kind of reminds me of the AI in the Ender series or possibly Ghost in the Shell. How that could happen realistically, I have no idea (I don't care how many processors you shove in a computer or cluster, it isn't going to remotely touch the processing capabilities of a human brain), but QC isn't exactly the most hard sci-fi out there, so whatever.
Vurogj:
Vaguely related : Unreal Tournament bots "pass" Turing test
http://www.eurekalert.org/pub_releases/2012-09/uota-aig092612.php
Is it cold in here?:
Momo had only 97 TB of disk space in her original chassis. Even we are within two orders of magnitude of that today.
AI might just be a software breakthrough, but particular functions like vision and speech recognition take a lot of processing power.
Portable AIs mat be new, but Station was capable of outperforming human psychiatrists back when Hannelore was a young child.
celticgeek:
--- Quote from: celticgeek on 26 Sep 2012, 08:37 ---I would have thought that Emily, who is a computer science major, would be aware of these things.
--- End quote ---
Well, cat gifs does explain it.
I think that the statistics show that 9.7 % of Internet usage is cat gifs, and the rest is spam.
Mothykins:
Any idea how long AIs have existed in QC-time?
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