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An Old-School RPG Kickstarter
ackblom12:
http://www.kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal?ref=live
--- Quote ---Legendary, award-winning RPG designers and game industry veterans Brenda Brathwaite and Tom Hall are teaming up to create a classic, old-school RPG reminiscent of the true masterworks in the genre!
Brathwaite got her start on the classic Wizardry® series of role-playing games, having worked on every award-winning game in the series, before moving on to work on Dungeons & Dragons®, while Tom Hall's visionary design on Commander Keen™, Anachronox™ and DOOM™ set the standard for character development, world design and over-the-top immersion. We want to get back to our roots and create an old-school game worthy of 30 years of RPG fan devotion.
--- End quote ---
While this has quite the pedigree behind it, including some of the developers from Darklands and the older Ultima games, this is probably the CRPG KS that I'm most skeptical of. Project Eternity has the Holy Trinity of CRPG developers, Tim Cain, Chris Avellone and John Sawyer and Brian Fargo just has far too much spite to let Wasteland 2 fail badly. It also has Chris Avellone. I'm a little skeptical of Shadowrun Returns as well, but I'm not sure I put it in the same category as these guys.
What do you guys think? If they can put up some real talk about what they're doing with the game, maybe some concept art and just put as much effort in communicating what it is they have as a concept as Obsidian, I think this could be great. On the other hand, most of these folks haven't had a real game release in... years. At least Fargo and Obsidian have been doing consistent work over the years, and Obsidian has even continued making some of the best RPGs on the marlet.
Gregorio:
Ugh, I don't know. I have a feeling all of those minds working together will cause a problem. Most solid games (especially RPGs) have one person controlling everything to keep it from becoming sporadic and disconnected. I hated the Wizardry games, but am a huge Doom/Anachronox geek, and I unless Brenda and Tom can work together well and find their creative relationship, I have high hopes but low expectations.
While Kickstarter is interesting for game funding, I get very wary of "going back to old gamez" ones. Don't get me wrong, I'd love to bring back Fallouts and Baldur's Gates, but I'm not going to toss money and hype behind everything that has a few bullet points I agree with. I trust people like Obsidian or Double Fine, but these disjointed, unplanned ones feel destined to fail.
VonKleist:
--- Quote from: Gregorio on 03 Oct 2012, 23:24 ---Ugh, I don't know. I have a feeling all of those minds working together will cause a problem. Most solid games (especially RPGs) have one person controlling everything to keep it from becoming sporadic and disconnected. I hated the Wizardry games, but am a huge Doom/Anachronox geek, and I unless Brenda and Tom can work together well and find their creative relationship, I have high hopes but low expectations.
While Kickstarter is interesting for game funding, I get very wary of "going back to old gamez" ones. Don't get me wrong, I'd love to bring back Fallouts and Baldur's Gates, but I'm not going to toss money and hype behind everything that has a few bullet points I agree with. I trust people like Obsidian or Double Fine, but these disjointed, unplanned ones feel destined to fail.
--- End quote ---
You raise a valid point. Didn't Tom Hall leave Id Software over creative differences concerning his input on Doom? (okay.. that was 20 years ago..holy christ.. 20 years!)
On the other hand this kind of personal involvement by a small group of people working on something made for the continuing appeal of the likes of Doom, Ultima etc. because you can still feel that someone really poured their heart into these games.
Anyway I´m a bit sceptical but I approve of the indie/crowdfunding take on games. It won't take us back to the days of yore of game developement but it already gave us a lot of stuff that wouldn't have been published by the big guys.
I never played Wizardry, Might & Magic or any of the other hardcore RPG of that era but if they can get the million bucks and make a game I´ll definitely check it out!
ackblom12:
Yeah, the amount of ego on this project is a definite concern, but it also kind of feels like the first CRPG project by industry vets that doesn't understand Kickstarter.
Double Fine interacted with the fans and supporters, offering up real talk and showing off concepts of their incentives despite not having real concept art for the game itself.
Obsidian has basically been giving a handjob to every single CRPG nerd.
Shadowrun Returns is resurrecting an old beloved franchise that's been beaten half to death by publishers.
Wasteland 2 is a game that should have been made 20 years ago.
This is... just kind of old school fantasy CRPG but nothing at all is known about it. No concept art, no story concepts, just the promise of a game and maybe 2 and also a tabletop RPG.
TheFuriousWombat:
Wow, that kickstarter page says nothing about the game. Or games (I really don't get that model)? "Multiple races and professions," "Gain experience and gain levels to hone your characters," "Solve hundreds of quests on your way to discovering and uncovering the secrets of the world," and "Explore a richly detailed world, home to unique, dangerous and sometimes crafty creatures who may be friend or foe" are all the most utterly banal, generic, and frankly meaningless descriptors when it comes to RPGs. All the other high profile RPG kickstarter projects have started with detailed explanations of worlds and race. This project gives me zero confidence. I feel like Obsidian will put my money to good use. I have no clue whatsoever what they guys will do with it, were I to give it to them.
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