Fun Stuff > CLIKC
Grand Theft Auto V
blanktom:
Sadly, I think the main question here is not whether it's a sickening idea on behalf of Rockstars creative/story writing department, but whether it's pushing their whole satire (art imitating life, in this instance) too far. They didn't come up with the idea of goverment agencies using torture to coerce information out of often innocent victims. They just put it in the game as another example of the fucked up side of America.
GarandMarine:
Trevor is not a government agency, and I can confirm for you both that what the U.S. government does, while not pleasant ain't shit compared to Trevor, and in turn what they (Rockstar) put you, (the player) through in GTAV isn't shit compared to what the cartels do to people every single day.
The real problem with the torture is it doesn't DO anything. That's the real sin or crime here for any form of story. The torture sequence doesn't really give us any information, doesn't give us any thing new about the characters involved except "Yep this character's a vicious psychopath as we've known from square one", and it does all that by removing player agency. Which is about the greatest crime a game can commit, especially a mega sandbox like GTA.
The good way to implement it? Give you a choice. Torture the guy OR do a long and painful stake out mission to get the info you need. Now it's telling YOU something about you.
Thrillho:
They also then had the asinine sequence of Trevor telling the guy he just tortured that torture is stupid and doesn't work.
Blue Kitty:
Trevor has his moments
(click to show/hide)//www.youtube.com/watch?v=zx961_OoASU
94ssd:
So I'm wondering if there was a person on the dev team whose job it was to just add in phallic humor.
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