Fun Stuff > CLIKC

on Origins...

<< < (4/5) > >>

snalin:
Oh man, there is those optional dwarven arena battles that I just cannot handle on hard ever. Otherwise that is a hard game for me, all the way. On normal there just is no challenge.

ChaoSera:
Really? Then I must be doing something wrong. For example, I'm currently trying to do the blood mages side quest in Denerim (the one in the huge abandoned house). The fights up until the final room were challenging, but manageable. The second I open one of the doors to the final room, a fireball flies in my face and drops half of my group to half their health. I don't have a mage with group heal and almost no potions left, so fighting against 3 mages and several mercenaries at once just isn't doable anymore at that point.
If I still had Wynne that might be different, but I was forced to kill her at the end of the Mage Tower quest. :/

snalin:
Oh, if you don't have Wynne you're pretty much completely fucked if you're not mage yourself or have specced Morrigan towards healing. You need a healer. Or a ton of potions, so a good herbalist could get you through the game, but potions can't be used when a character is held by an ogre or dragon, knocked down, paralyzed, frosted, or in any of the other situations where you really need healing fast. Oh and by the way, if a character gets curse of mortality'd, it's night night if you don't have a templar around to dispel it.

That specific thing I'd solve by having a sneaking rouge go ahead of the party and open the door, and try to bait out the enemies.

One of the big problems with that game for me is that some builds are just straight up shit - specifically two handled fighters. Since two of the characters come specced towards that - Oghren and Sten - they're pretty much a bad choice to bring to a fight. They have decent damage output, but not near the longevity they need when standing in the front and getting punched by ogres. You need a shield warrior for tanking, a mage for teh heals and crowd control and a rogue for lockpicking and trap stuff, so the two handled warrior can be a good choice for the fourth member of the party, but if your main character isn't one of those three first classes, Oghren and Sten simply end up with no utility.

ChaoSera:
My current group consists of my Main Char (Rogue focussing on bow), Alistair, Sten and Morrigan. I've been using the last two level ups for Morrigan to give her some healing capacity, but I should have started it sooner. And the thing with potions is that I don't find any elfroot anymore, so I can't craft new potions. Also the merchants have an absurd low amount of potions in stock and never seem to restock. I probably should start over, or at least play the mage tower again, but I really don't want to go through the effort again. Meh.

snalin:
The trader in the elven forest always has infinite amounts of elfroot available. The trader in the mage's tower always has infinite amounts of lyrium dust.

(click to show/hide)Buying the lyrium dust and other other necessary ingredients for a potent lyrium potions (the other ones are available in infinite amounts from the dwarven trader in your camp) costs less than what you sell the potions for. So you can basically get all the money in the world, and then spend them on whatever you need - like as many potent potions as you want. This is kinda game breaking, though. If you're a dwarf, there's a dwarf plot character who's a trader in denerim and gives slightly better prices than anyone else

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version