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Vault 101 (Fallout Thread)

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TheEvilDog:

--- Quote from: Gareth on 26 Jun 2014, 13:45 ---I am really baffled by the difference here. I also found Deathclaws to be a MUCH bigger problem in Vegas than in FO3. In FO3 you largely encounter them on their own and can usually take them even without a companion, but in New Vegas even one at a time with a full party is hard enough.

--- End quote ---

It's because Obsidian ramped up the Deathclaws in New Vegas, in fact, in one of the more recent patches, they gave all Deathclaws in the Mojave pretty much the same stats as the Deathclaws in the Quarry, with 500hp rather than the previous 250. Also, outside of the Deathclaw sanctuary in Fallout 3, they are pretty much solitary creatures, while in New Vegas if you see one Deathclaw, there's usually a family nearby. On top of that, the variety of Deathclaws in the Mojave mean that previous tactics don't work, especially if you're stealthing (Blind Deathclaws have better perception than their regular cousins).

The thing to really remember about Deathclaws is that their damage threshold is 15, the same as power armour. What you really want to use against them are weapons that beat that; Sniper Rifles, Hunting Rifles, Anti-Materiel Rifle. Aim for the head, they go boom.

Thrillho:
See, that's the kinda stats bullshit that usually keeps me away from RPGs in the first place. I just use different weapons by trial and error until I've somehow memorised what works for what enemy because I don't understand the damage threshold stuff and it feels too much like maths.

Neko_Ali:
I didn't like the addition of damage threshold in NV myself. At least they made it easy to tell. If you hit something and see a little shield icon, it means switch to armor piercing ammo, or a bigger gun.

Thrillho:
Which is how I do my trial and error  :-D

TheEvilDog:
Or my usual approach - Shotgun to the face. Repeatedly. Or the Anti-Materiel Rifle. To the face. Repeatedly.
I usually go for the long range gunfighter anyway. Hunting shotgun has the solid slugs and the 4/0 Buck can do insane damage for anything that can get close.

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