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Vault 101 (Fallout Thread)
Thrillho:
(click to show/hide)1. I rescued a cat.
2. I discovered the Vault's true purpose, which involved breaking into the hidden area via a drug addict, getting an old antidote and giving it to a kid.
To me, that's two questlines. Is there anything else?
Neko_Ali:
--- Quote from: Thrillho on 08 Mar 2016, 11:50 --- (click to show/hide)1. I rescued a cat.
2. I discovered the Vault's true purpose, which involved breaking into the hidden area via a drug addict, getting an old antidote and giving it to a kid.
To me, that's two questlines. Is there anything else?
--- End quote ---
(click to show/hide)That's the big quest line yes, the secret vault and finding Curie. There are some minor ones as well. Telling the kids a story and getting a magazine as a reward. Getting fertilizer and tools for people there. Helping out the junkie with his problem, or becoming his dealer. Details are here if you want http://fallout.wikia.com/wiki/Vault_81
Thrillho:
Ah, Jesus. I literally did those and forgot about them. I really feel like something with that many NPCs in it should have a LOT more going on, don't you think? That kind of applies to many of the settlements in this game for me.
Neko_Ali:
It's pretty much always been that way... Most places may have a few quests tied to them, then nothing more. Remember that Bethesda's games are sandboxes, not theme parks. You don't get lead from one quest to another, it's about exploring the world and finding things that way. The quests are there to give some life and direction to the game, not to be the major drive of it.
Method of Madness:
I need to pick up Fallout 4 again. Also, I get making it difficult, but damn it, if I'm playing on Very Easy I shouldn't be dying this fucking much. Then again, I only played it for a few days, I need to find time to get into it again.
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