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Neko_Ali:
I normally play healers, so I really feel that 'stop pulling you shits!' thing. As I like to point out.. My blue bar becomes your green bar. If my blue bar is empty, so will your green bar be soon...

judemorrigan:
The trick is, in some well-balanced, heirloom-heavy groups, you can get away with chain-pulling ludicrously large groups of mobs.  But yes, I've certainly ran into some tanks that need to remember that that's not every group ever. 

Or even worse, I had a Stockades group a couple of weeks ago where the tank was pulling like that ... as a restoration spec'd druid.  ("Who is that casting swiftmend.  Oh God, it's the tank.  Well that explains *that*.)  After the full couple of pulls, I managed to adapt (I was the healer), but it was very confusing.

GarandMarine:
I kinda hate Heirloom gear. I hate it alot.

Neko_Ali:
Well, druids can be a lot of fun for being so adaptable.. but I've never actually tried to run as a healing specced tank.. I've wound up tanking on runs as the healer and if you're quick on the change you can do a pretty respectable job. It certainly makes you feel like a boss power-shifting between forms to heal and tank at the same time. But I don't think I would want to do it on purpose, for a whole dungeon. :)

judemorrigan:
Oh, this guy wasn't shifting in and out of forms.  He spent nearly the entire run in caster form.  It was a weird run.

And I can understand not entirely loving heirloom gear.  I'm a serial altaholic, and I sometime deliberately go without.  And on the plus side, I've seldom run into people who actually care.  People who actually care about the damage meters except as a way to gauge one's own personal progress are, well, I'll call them silly.  Because I'm a nice guy.

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