Fun Stuff > CLIKC
What Games Have You Been Playing Recently
Gnabberwocky:
One of my friends just started a new Minecraft Realm. I decided one of my goals was going to be to collect as many music discs as possible. In forty-eight hours, I've accumulated twenty-one (twenty-three total, eleven unique).
In addition to Minecraft, I also bounce around between team-based shooters--Apex Legends, Titanfall 2, Overwatch, etc.
TheEvilDog:
--- Quote from: sitnspin on 14 Nov 2020, 22:49 --- I'm still very new to videogames, so I don't have a lot to compare it to, but I am having fun with it.
--- End quote ---
The former doesn't matter that much, just the latter. That's all that should matter. Glad to hear you're having fun.
Thrillho:
--- Quote from: sitnspin on 14 Nov 2020, 22:49 ---Been playing Assassin's Creed Valhalla. While not quite as good as Odyssey thus far, I am still enjoying it. And it's cool to have a story featuring my own heritage. Getting to play viking shieldmaiden is really cool. I'm still very new to videogames, so I don't have a lot to compare it to, but I am having fun with it.
--- End quote ---
I have found this to be of enormous benefit in modern gaming.
Not being too plugged into the industry means that you can join a franchise at the latest game, and even if it's the worst instalment, that one can still feel fresh and fun. I've found this enormously beneficial myself being a relatively unseasoned gamer - I love Fallout New Vegas, but I know that it and 3 can be quite unpopular among people who played the original games; by the same token, I loathe Fallout 4, but people I know who joined the franchise with it like it a lot more. And playing one CoD game apiece in the two main continuities - Modern Warfare 2 and Black Ops 1, back in 2010 or so before I'd have much bigger objections to playing them than just them being mainstream - meant that I got to have fun with them for what they offered and never need to play any of the others again...
LeeC:
I played some more Warhammer Total War 2 and this time I played "The Beastmen." Their faction consists of goat and ram like people that hate civilization just as much as they hate humans. In story they are the brutal tribes from the deep dark forests that emerge, razing and pillaging anything resembling civilization. Unlike other factions in the game that try to paint the map their color, The Beastmen's play-style\goal is burn everything down. To remove the color from the map. They operate in rampaging hordes that can sneak around the map, ambush enemy armies, and teleport short distances. They are meant to be literal Baah-barians pounding at the gates. Because of this unique play-style, they are considered very difficult to play since you largely only have one or two armies and if they die its game over. Especially in Legendary mode which acts like an "Ironman" mode like most other games where there are no previous saves to go back to if you make a grave mistake.
I played the campaign once a long time ago but didn't really understand their mechanics so never played them again until recently. I watched a youtuber explain their mechanics and then gave it a try myself. I was able to beat the campaign! And to reiterate how tough it is, only 0.6% have ever beaten it and 0.3% have ever beaten it on the highest difficulty and I knocked out both! It was a fun campaign and their unique play style was a nice change of pace from other factions. Its like playing a stealth character campaign. It was probably the most fun I've had in a campaign in awhile.
TheEvilDog:
Yeah, if I remember correctly, going back to when they wanted each faction to have their own identity on the tabletop, when it came to the Beastmen, the designers took inspiration from the Germanic tribes of the Roman era. They were meant to feel like a massed ambush - as ordered columns marched through the forest, silence would descend, replaced with brays and horns in the distance, before suddenly braying herds of Gors and Ungors would burst through the treeline, followed by minotaurs and trolls that hungered for flesh. They were meant to be the epitome of the idea of the monster army that kept on the move. Good to see that Total War kept that brief.
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